recently it was made known to me about the comprehensive rule guide a list of rules that help in determining more exactly how every rule in the game works with one another. while up to this point afjak has been a phenonimal source for all of our chaotic rule questions I am going to be reading the comprehensive rules and card errta myself and checking some of his rulings BLASPHEMY! HOW COULD YOU! I know I know and most of his rulings are probably perfectly correct but he is still one person and people make mistakes. also having 2 people in touch with the rule will help sovle questions even faster, horrah! Please contiue to use afjaks Q and A form for all your new questions
but check back here for the next week or so to see what I discover about chaotic.
first up I would like to mention rule 126.96.36.199 which talks about determining attack damage it states "The amount of damage dealt by an Attack Card may be modified by other game
effects or abilities. The total damage dealt by the Attack is first modified by any
effects that increase Attack damage. Any effects that add a specific amount of
damage are calculated first, followed by any effects that multiply damage dealt. Then
any effects that reduce damage are applied. These are applied in reverse order to the
above with any division effects applied first followed by any effects that reduce the
damage dealt by a specific number. Finally any effect that sets damage done to a
specific number is applied."
so as you can see the infamous xerium/meek reduction tricks don't seem to actually be legit instead damage set effects like xerium must be applied after all reductions/increases to damage. This I think will help to balance the game more and make these effects less overpowered.
here's a link to the comprehensive rules so you can source check me and maybe discover something for yourself.