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thunder alignment Future Card Buddyfight In the discussion on the Deck "thunder alignment" by luffyd Miembro Premium United Kingdom send message
kaisersins Premium Member United States
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the main reason he's probably running this many cards is because most players shuffle their decks when the system has already shuffled your deck at the start of the match.

when shuffling your deck over using the default shuffle the system provides it doesn't become random it gives you a 50 percent chance every time to have all of your sample cards at the top of your list to be your starting hand.
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Posted: March 28, 2018 03:06 pm
 
Red-Eyes Flare Metal Dragon YuGiOh! In the discussion on the Card Review for "Red-Eyes Flare Metal Dragon" by arkana United States send message
kaisersins Premium Member United States
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a lot of competitive decks can still summon this guy pretty easily if they wanted 2.

but now of days, red-eyes flare metal dragon has seen less play due to their being more control options to stop your opponent in case you didn't finish them.

but that doesn't mean he's "bad" as long as he's playable in his archetype he's still fine.
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Posted: March 22, 2018 10:47 pm
 
Galaxy Soldier YuGiOh! In the discussion on the Card "Galaxy Soldier"
kaisersins Premium Member United States
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also, try selling it on tgcplayer for a quick profit.
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Posted: March 20, 2018 04:16 pm
 
Galaxy Soldier YuGiOh! In the discussion on the Card "Galaxy Soldier"
kaisersins Premium Member United States
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tho if you still want it i say wait until photon lord is out and how competitive it will be if the result is good galaxy soldier's price will go up that's not all if you wait for the new cyber dragon support the price will go up further. so just wait until those two get their support before selling it.
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Posted: March 20, 2018 04:16 pm
 
Galaxy Soldier YuGiOh! In the discussion on the Card "Galaxy Soldier"
kaisersins Premium Member United States
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you probably shouldn't sell it as galaxy is going to get support in the next set after dark savers
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Posted: March 20, 2018 04:14 pm
 
Coral Dragon YuGiOh! In the discussion on the Card "Coral Dragon"
kaisersins Premium Member United States
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um akkerbal this is used in every synchro deck.
the only decks that don't use this are usually combo decks using the new shooting star dragon in dueling book.
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Posted: March 20, 2018 04:14 pm
 
ENeos YuGiOh! In the discussion on the Deck "ENeos" by fred2 United States
kaisersins Premium Member United States
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just because a deck is one turn doesn't make it a newb"deck"
a newb cannot play my deck without having any knowledge whats so ever about mastering synchro decks.

plus it was made when it was pretty hard for it's time for three quasars to be out.

also, I said 2 other creative decks that other people made that aren't one turn kills but semi-competitive while being creative at the same time.
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Posted: March 20, 2018 04:04 pm
 
Perfect Blue-Eyes Deck YuGiOh! In the discussion on the Deck "Perfect Blue-Eyes Deck" by darkduelist4 United States
kaisersins Premium Member United States
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there are times where you run more then 40 card but most of the time it's to abuse the grass looks greener in mill decks like lightsworn. or you're using a consistent enough deck to add an extra 2-3 cards in your 40 card deck.
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Posted: March 20, 2018 03:51 pm
 
Calamity Ops, Tactics Shadow ripper In the discussion on the Dream Card "Calamity Ops, Tactics Shadow ripper" by kaisersins Miembro Premium United States send message
kaisersins Premium Member United States
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just download a Yugioh card maker i always seem to use them for the pendulum scale
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Posted: May 2, 2017 05:50 pm
 
Luminous Light King of Knights, Alfred Oath Cardfight!! Vanguard In the discussion on the Card "Luminous Light King of Knights, Alfred Oath"
kaisersins Premium Member United States
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then it would be too good... sanctuary blaster blade is a thing and meta... I don't think they want to make blaster as a whole meta especially when he has pretty good strides....
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Posted: February 5, 2017 04:37 pm
 
Extreme Victor Rush Cardfight!! Vanguard In the discussion on the Deck "Extreme Victor Rush" by crayemperor United States send message
kaisersins Premium Member United States
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the person who rated the deck probably had a few reasons to rate it bad... example-

1: as I look at the deck his deck isn't completely rush based. also he has no counter charge cards and also have more strides that use a counterblast and also soul blast than a normal build.

2. there isn't really enough cards to make a rush deck good. like one card that has "rush" on here who stands has a bigger cost than cool hank.... not only is he wasting counterblasts he also has a few cards that use soul blast with only one card restoring soul blast which most of the time you wouldn't use because you need it's shield.

3. another reason could be his stride course he chose a meteokaiser who already has a better counterpart.

those reasons alone give this deck a 1-2 at best. we rate decks bad for the player to improve on their mistakes.

Rating it high is just trolling the owner of the deck no offense....
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Posted: February 5, 2017 03:56 pm
 
サンキング Future Card Buddyfight In the discussion on the Deck "サンキング" by kaisersins Miembro Premium United States send message
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xD it's because i removed him ah i might put him back tho
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Posted: December 18, 2016 04:20 pm
 
❅Water Lord's Judgement❅ Future Card Buddyfight In the discussion on the Deck "❅Water Lord's Judgement❅" by kaisersins Miembro Premium United States send message
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it's still in progress i won't really update it just yet until i see a searcher.
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Posted: December 9, 2016 08:34 pm
 
❅Water Lord's Judgement❅ Future Card Buddyfight In the discussion on the Deck "❅Water Lord's Judgement❅" by kaisersins Miembro Premium United States send message
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I run 3 to prevent busting.


this isn't really like the legend world reason where you can completely benefit from 4 mission sets since they have support cards that work well with the great spell.

however in dungeon world's case if I have too many of the cards in my hand it can lead to my hand being a bust.

besides, 3-4 is good enough if you want 4 you can always build this and put 4 instead I have it reduced to prevent dead hands.

honestly, if miserea gets a search for his mission cards legend world would be the best fit for him since all of the great spell support can benefit off it.

final battle lets you draw two cards just by casting and you have betrayer to reset it so every time you get a dead card like another mission you can just cast it to get 2 cards to replace it.

however, even if miserea gets a searcher people will still use dungeon world for more protection options and more searching.

I usually like the legend world version because if I put a regular demon lord build in this deck I'm going to have to cut the mission cards and there's going to be games where I have an advantage and those cards just become dead weight.

while legend world you can just build a normal Asgard build which i did and play him why?

because most of the Asgard cards can help you draw and of course remove the soul without paying gauge for remove since they have Loki.
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Posted: December 9, 2016 08:32 pm
 
The Experiment Future Card Buddyfight In the discussion on the Deck "The Experiment" by kaisersins Miembro Premium United States send message
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you should think of star dragon world zodiac is just being more aggro like if you want protection it's best just using false and shields.

Legend world you can pretty much go blaze on with protection having more options to abuse gravity rest. not only that ur usually gonna put zodiac in the center anyway regardless of which one it is unless you just want a wall to stay on the left or right for frozen stars.

but still, even tho they have different playstyles they still focus on the same thing.

1: they can lock down ur opponent.
2: they can freely use anti-meta cards especially barbie wire or you could use mass soldier for dragon force.

it's not protection that's important with zodiac it's you locking down ur opponent with them that counts.

if you really want protection that badly ring isn't worth it just run either the size 0 who gives them both protection or false. the counterattack from ring isn't really too important especially when hollow arms can deal with monsters by attacking into one and destroying one with his ability.
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Posted: November 9, 2016 11:03 pm
 
The Experiment Future Card Buddyfight In the discussion on the Deck "The Experiment" by kaisersins Miembro Premium United States send message
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quote from jakway:

I think Speculight Ring should be put in place of Sonic Move. I always felt like Sonic Move was a dead draw, even with Move on Zodiac since I'd nullify one attack but leave myself open to all the rest


that would be an okay choice but then again sonic move isn't always a dead draw.. a majority of the time ur using star world zodiac the original zodiac isn't ur best bet it's usually hollow arms
which a majority of the time he won't be in the center besides zodiac usually go for open center plays unless ur going for legend world.

with a lot of protection, zodiac has Speculight ring is just an optional card completely not something you really need to main.

besides, it was replaced by false since a majority of the time ur opponent isn't going to bother attacking this card when it has gravity rest. a smart player would honestly go after this card with multiple destructions while just attacking you unless they're heavily focused on impact monsters and you have hind lance in the soul.

to be honest, if you really want defense that badly it's not hard putting a size 3 arms in the deck for it or just not be stupid and use legend world zodiac.
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Posted: November 9, 2016 10:55 pm
 
Dragon's Wrath Future Card Buddyfight In the discussion on the Deck "Dragon's Wrath" by kuroda_naoki93 United States
kaisersins Premium Member United States
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quote from kurai_hibiki:

You are trying to mix Sun Dragon Monsters, with Armordragon Support. The support will not work in this deck. Interesting idea, but maybe you should read each are for specific things like this.


he's not it's just a bad deck in general.....

it's nearly impossible to mix armordragons with sun dragons especially when sun dragon support cards are sun dragon restricted there are games where you'll have a sun dragon shield but can't cast it because there's an armordragon on ur field.

you could argue that size 3 armordragons and sun dragons mix together but truthfully size 3 sun dragons just completely replaced armordragons.

one they don't exactly have gauge issues which size 3 armordragons had.
2 they have way better sun size 3s and can play open center with no issue whats so ever.

not only that they'll get a buff when the new size 0 sun dragons come up that let you draw and gain gauge just for destroying a monster during ur turn which isn't an issue once Balle du Soleil is released on here.

I feel bad for armordragons, to be honest, they were a better size 3 deck compared to sun dragons until we got triple attack size 3s and everything and the fact that we can play open center with them.
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Posted: October 26, 2016 11:14 pm
Modified on October 26, 2016 11:14 pm
 
Rate me after, please? Future Card Buddyfight In the discussion on the Deck "Rate me after, please?" by shark41 United States send message
kaisersins Premium Member United States
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IDK what this is but here I go.

first, off you shouldn't run the Omni lord in skull warriors.

second most of all where the hell is ur draw power? skull warriors have access to a good amount of draw power they can use the executioner versions to get cards in the drop which they need for they're set spells. also, they can use the executioner draw engine since 10 cards in the drop isn't a problem in the least.

honestly the first omni lord is for a deck focused on him not skull warriors in general where he's a bust one he's a size 3 so he's ur only attack while in general skull warriors can generate more damage than him just because he's three crit and his attack can't be null doesn't mean use him.

my god, this deck is just bad in general..... and I can see games where you freaking bust on zero gauge just by looking at it. seriously, guys, we're doing the same mistakes again giving small suggestion instead of letting just one player completely be honest with the guy...

he doesn't even have the stable in most skull warriors will always run... Demon Kid, Hiunmaru and he also doesn't have the other staple for skull warriors the set spell freaking searcher but of course did you guys even just look at the deck in general...

saying one suggestion and rating won't help the deck it makes it worse. please, I hope you guys stop this and just willing help a player out with his whole deck if it's not right please stop being lazy. especially when he wants the deck rated make him work for it not give it for free and we wonder why one of the worst decks is the deck of the week.

I'm just done.... seriously I'm done.... gosh if they were more of me on this site or even Rajinis or other deck builders in wiki we wouldn't let a deck like this get rated this high...
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Posted: October 23, 2016 07:32 pm
 
flower blossom YuGiOh! In the discussion on the Deck "flower blossom" by dad74 Miembro Premium France send message
kaisersins Premium Member United States
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it doesn't take luck to pull off the summon chains of cardians. especially when you have a spell that lets you top deck them. -. -

seriously there's nothing really luck based about cardians honestly. it just seems luck based by them drawing hoping for a cardian.

but here's the thing cardians are pretty much designed for having almost 3 copies of each monster meaning you're going to draw them 9 times outa 10. so it isn't lucky it's more like you abusing them for being the majority in your deck.

here's what I'll say which makes his deck bad.

one cardians cannot afford going over the minimum deck size.

two you're running the worst freaking trap not only that you're running a trap that has no use if it gets send to the graveyard seriously the only traps that should be run is ones that can be activated in the graveyard so they don't become useless if you discard them for using a cardian's effect.

most of all ur running coach?? seriously sorry the only xyzs you can afford in this deck is ones that require 2 monsters, not three especially coach who only allows you to draw and do some burn damage.
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Posted: October 4, 2016 10:03 am
 
flower blossom YuGiOh! In the discussion on the Deck "flower blossom" by dad74 Miembro Premium France send message
kaisersins Premium Member United States
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noobs.....

here we go again first off.

Cardians= Are not luck based. they just focus on a chain of summonings tho drawing and also have support cards that special summon without the use of this.

Honestly, this isn't a good cardian build it's actually bad... seriously tho cardians aren't hard to analyze and make a proper deck out of how can you mess them up like this?

one thing for sure cardians have plenty of cards to go off so it isn't luck based the only probably with cardians is just being inconsistent and the fact you have to minus 4 to bring out their synchro monster.

cardians honestly are semi good they can go into high-level XYZ plays due to them having high-level monsters.

but here's the dumb thing... you comment about a flaw in his deck when it's an archetype? and most of all you say something inaccurate man and u don't even research the archetype in his deck and the way he has it build.

I'm sorry man you did the same thing as he did me said something inaccurate in comments and doesn't even bother to remove the comment or apologize for wasting my time and the players who viewed my deck.

oh hey maybe it's karma for him..

btw his deck isn't ''good'' it's ''bad'' ty very much next time if you're going to rate an archetype please research it.

gosh, matter a fact here's a proper build for you to see and you'll see the difference.
https://www.youtube.com/watch?v=b0KcZu9uBzo
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Posted: October 4, 2016 09:49 am
Modified on October 4, 2016 10:07 am
 
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