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Dream Card Illusionary Knight, Phantom Blaster Mordred,'Diablo'

Dream Card "Illusionary Knight, Phantom Blaster Mordred,"Diablo""
by shameer3  for Cardfight!! Vanguard
Illusionary Knight, Phantom Blaster Mordred,"Diablo" card image: click to enlarge
Illusionary Knight, Phantom Blaster Mordred,"Diablo"
[ACT][VC]1/Turn:Generation Break 2[Counter Blast (1) and choose a rear guard in your field and retire it] Search your deck for upto one grade 2 and one grade 1 units and call them and this and those units get +5000 until end of turn.

[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do search, your deck for a grade 2 unit, call it to an open rear guard circle and until end of turn it gets +3000. If you have a unit named "Illusionary Dragon, Phantom Blaster Dragruler, "Diablo"" on your vanguard circle, then at the beginning of the end phase you may choose two units retired from one of your units skill, search for upto one copy of them from your deck, call them to on an open rearguard circle as [Rest] and shuffle your deck.

Yes i have returned as the Grandmaster of the shadows to destroy all who threaten our planet.

  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Shield: 0
  • Grade / Skill: Grade 3/Twin Drive
  • Trigger: None
[Modified on April 5, 2016 05:34 am]
Comment from the author:
If theres any problem with this card then please comment. I'm pretty new to making dreamcards , so i'm a novice at this. I just want to have fun making this dream cards.

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United States

Avatar for kevintheasian
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Subject:    Posted: March 16, 2016 01:56 pm

The first skill fits better in Gold Paladin.

The second skill would have been fine even if it is a copy of Claret Sword. The problem is that it stole from Tachikaze completely.

The third skill just shouldn't be there.
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Subject:    Posted: March 17, 2016 12:30 am

I didnt know claret's skill when i made this card
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blackwinddragon Premium Member
LV99 United States

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Member since
May 4, 2014
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Subject:    Posted: March 19, 2016 05:15 am

i guess no one has noticed that the g4 mentioned on this card is "Illusionary Dragon, Phantom Blaster Dragruler" but the actual g4 that was made to go with this is "Illusionary Dragon, Phantom Blaster Dragruler, "Diablo"
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United States

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Subject:    Posted: March 19, 2016 08:26 pm

Kaichi, the stride wasn't restricted to that at first. It was allowed for any grade 4 at first.
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Subject:    Posted: March 20, 2016 09:10 am

This unit is terribly imbalanced.

First of all, it's name. It has overall 3 archetype words, "Phantom", "Blaster", and "Diablo". Too much for a single unit. 2 is the maximum in order to avoid over-supporting. And how this guy went from a Revenger to a Blaster, I'll never know.

Secondly, GB2 skill is too good for its cost. You have multiple units in SP that activate upon call (e.g. Darkheart Trumpeter, Swordbreaker Angel), it also lets you get key units like Hoel, and to top it off you even gave both of them Power +5k along with your VG. CB1 is a cheap cost to SP due to units such as Kahedin and Dorint, and therefore it is too little. If you want this many bonuses, it should at least be a net -4 of CB or SB + discards from hand + retire.

Thirdly, the stride skill. I'll forgive the g2 calling from deck because that's part of Mordred's original breakride skill. But calling from the drop zone after retiring is not forgivable. It is a key part of Tachikaze's mechanic. It would make more sense if you called a grade 1/2 from the deck instead, and even then you'll still have to think of balance issues, and factor in your own deckout.
Overall this is a card made with thoughts of "oh let's put all the good skills in here it'll be fun" without any consideration of balancing the game, not very. If this unit existed there might as well be a Kagero unit with "[ACT]:[Counterblast (1)]: Retire all of your opponent's rearguards." to balance it.
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