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Extra Pack: Knights of Order (Japanese)

Extra Pack: Knights of Order (Japanese): 59 cards
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Angel of Zera card scan: click to enlarge
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Angel of Zera:

1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn.

  • Number: EP14-JP008
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Synchro
  • Monster Type: Fairy
  • Attack Points: 2800
  • Defense Points: 2300
  • Level / Rank: 8
  • Attribute: Light
  • Password: 42216237
Angel of Zera
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Angel of Zera:

1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn.

  • Number: EP14-JP008s
  • Rarity: Secret Rare
  • Card Type: Monster / Effect / Synchro
  • Monster Type: Fairy
  • Attack Points: 2800
  • Defense Points: 2300
  • Level / Rank: 8
  • Attribute: Light
  • Password: 42216237
Archfiend Giant
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Archfiend Giant:

If this face-up card on the field would be destroyed by a card effect, you can pay 500 Life Points instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.

  • Number: EP14-JP014
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 2400
  • Defense Points: 1600
  • Level / Rank: 6
  • Attribute: Dark
  • Password: 84341431
Artifact Scythe
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Artifact Scythe:

You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.

  • Number: EP14-JP031
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Fairy
  • Attack Points: 2200
  • Defense Points: 900
  • Level / Rank: 5
  • Attribute: Light
  • Password: 20292186
Avalon card scan: click to enlarge
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Avalon:

Target 5 "Noble Knight" monsters in your Graveyard, including at least 1 "Artorigus" monster and 1 "Laundsallyn" monster; banish those targets, and if you do, destroy all cards on the field.

  • Number: EP14-JP039
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 82140600
Blue Flame Swordsman
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Blue Flame Swordsman:

Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.

  • Number: EP14-JP051
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 1800
  • Defense Points: 1600
  • Level / Rank: 4
  • Attribute: Fire
  • Password: 50903514
Bujingi Pavo
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Bujingi Pavo:

When a Beast Warrior-Type "Bujin" monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon 1 "Bujin" monster from your Deck. You can only use the effect of "Bujingi Pavo" once per turn.

  • Number: EP14-JP024
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Winged Beast
  • Attack Points: 1700
  • Defense Points: 800
  • Level / Rank: 4
  • Attribute: Light
  • Password: 10860121
Bujingi Raven
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Bujingi Raven:

When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster.

  • Number: EP14-JP012
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Winged Beast
  • Attack Points: 1600
  • Defense Points: 900
  • Level / Rank: 4
  • Attribute: Light
  • Password: 11958188
Bujingi Sinyou card scan: click to enlarge
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Bujingi Sinyou:

During either player's Damage Step, if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can banish this card from your Graveyard; that monster you control gains ATK equal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use the effect of "Bujingi Sinyou" once per turn.

  • Number: EP14-JP035
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Beast
  • Attack Points: 1500
  • Defense Points: 1000
  • Level / Rank: 4
  • Attribute: Light
  • Password: 56574543
Bujingi Warg
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Bujingi Warg:

While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects.

  • Number: EP14-JP002
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Beast
  • Attack Points: 1200
  • Defense Points: 1900
  • Level / Rank: 4
  • Attribute: Light
  • Password: 80555062
Cockadoodledoo
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Cockadoodledoo:

If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.

  • Number: EP14-JP004
  • Rarity: Rare
  • Card Type: Monster / Tuner
  • Monster Type: Winged Beast
  • Attack Points: 1600
  • Defense Points: 2000
  • Level / Rank: 5
  • Attribute: Wind
  • Password: 42338879
Confronting the "C"
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Confronting the "C":

When your opponent Special Summons a monster from the Extra Deck: You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.

  • Number: EP14-JP007
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Insect
  • Attack Points: 1100
  • Defense Points: 2500
  • Level / Rank: 5
  • Attribute: Earth
  • Password: 15721123
Dragonroar card scan: click to enlarge
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Dragonroar:

Banish 1 EARTH, 1 WATER, 1 FIRE, and 1 WIND monster from your Graveyard; shuffle 1 card on the field into the Deck.

  • Number: EP14-JP044
  • Rarity: Common
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 34898052
Earth Shattering card scan: click to enlarge
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Earth Shattering:

If a card(s) is sent from your Deck or your opponent's Deck to the Graveyard: Target 1 card in either Graveyard; shuffle that target into the Deck, also neither player can send cards from their Deck to the Graveyard for the rest of this turn.

  • Number: EP14-JP049
  • Rarity: Common
  • Card Type: Spell/Magic Card / Continuous
  • Password: 54407825
Elder God Noden card scan: click to enlarge
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Elder God Noden:

1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated. When this card leaves the field, banish that target.

  • Number: EP14-JP048
  • Rarity: Super Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Fairy
  • Attack Points: 2000
  • Defense Points: 2200
  • Level / Rank: 4
  • Attribute: Water
  • Password: 17412721
Escalation of the Monarchs
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Escalation of the Monarchs:

Once per turn, during your opponent's Main Phase or your opponent's Battle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster.

  • Number: EP14-JP040
  • Rarity: Rare
  • Card Type: Trap Card / Continuous
  • Password: 18235309
E☆HERO Pit Boss card scan: click to enlarge
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E☆HERO Pit Boss:

3 Level 6 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Spellcaster-Type, you win the Match.

  • Number: EP14-JP054
  • Rarity: Common
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Spellcaster
  • Attack Points: 2600
  • Defense Points: 2000
  • Level / Rank: 6
  • Attribute: Light
Flowbot card scan: click to enlarge
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Flowbot:

If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of your Deck.

  • Number: EP14-JP041
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Plant
  • Attack Points: 1500
  • Defense Points: 800
  • Level / Rank: 3
  • Attribute: Earth
  • Password: 45010690
Galaxy Serpent
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Galaxy Serpent:

Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.

  • Number: EP14-JP001
  • Rarity: Common
  • Card Type: Monster / Tuner
  • Monster Type: Dragon
  • Attack Points: 1000
  • Defense Points: 0
  • Level / Rank: 2
  • Attribute: Light
  • Password: 11066358
Ghostrick Break card scan: click to enlarge
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Ghostrick Break:

When exactly 1 "Ghostrick" monster you control (and no other cards) is destroyed by battle or by an opponent's card effect and sent to the Graveyard: Target 2 "Ghostrick" monsters in your Graveyard with a different name than the destroyed monster; Special Summon them in face-down Defense Position.

  • Number: EP14-JP050
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 80802524
Ghostrick Ghoul
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Ghostrick Ghoul:

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until the end of your opponent's next turn, but if it does, only that monster can attack this turn.

  • Number: EP14-JP011
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Zombie
  • Attack Points: 1100
  • Defense Points: 1200
  • Level / Rank: 3
  • Attribute: Dark
  • Password: 85463083
Ghostrick Yeti
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Ghostrick Yeti:

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or by card effects.

  • Number: EP14-JP023
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Zombie
  • Attack Points: 300
  • Defense Points: 2000
  • Level / Rank: 3
  • Attribute: Dark
  • Password: 84472026
Gladiator Beast Nerokius
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Gladiator Beast Nerokius:

3 "Gladiator Beast" monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck.

  • Number: EP14-JP037
  • Rarity: Rare
  • Card Type: Monster / Effect / Fusion
  • Monster Type: Winged Beast
  • Attack Points: 2800
  • Defense Points: 1900
  • Level / Rank: 8
  • Attribute: Dark
  • Password: 29357956
Grandopolis, The Eternal Golden City card scan: click to enlarge
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Grandopolis, The Eternal Golden City:

3 Level 8 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Machine-Type, you win the Match.

  • Number: EP14-JP053
  • Rarity: Common
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Machine
  • Attack Points: 2800
  • Defense Points: 3500
  • Level / Rank: 8
  • Attribute: Light
Gravekeeper`s Heretic
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Gravekeeper's Heretic:

This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field.

  • Number: EP14-JP025
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Spellcaster
  • Attack Points: 1800
  • Defense Points: 1500
  • Level / Rank: 4
  • Attribute: Dark
  • Password: 46955770
Guerillakite card scan: click to enlarge
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Guerillakite:

If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerillakite" once per turn.

  • Number: EP14-JP046
  • Rarity: Common
  • Card Type: Monster / Effect / Tuner
  • Monster Type: Fiend
  • Attack Points: 1600
  • Defense Points: 200
  • Level / Rank: 4
  • Attribute: Fire
  • Password: 54629413
Gwenhwyfar, Queen of Noble Arms
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Gwenhwyfar, Queen of Noble Arms:

You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster.
* LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead.
* DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step: You can destroy that monster, then destroy this card.

  • Number: EP14-JP027
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Spellcaster
  • Attack Points: 300
  • Defense Points: 300
  • Level / Rank: 2
  • Attribute: Light
  • Password: 19748583
Harpie Lady Phoenix Formation
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Harpie Lady Phoenix Formation:

If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.

  • Number: EP14-JP052
  • Rarity: Ultra Rare
  • Card Type: Spell/Magic Card
  • Password: 86308219
Harpie Lady Phoenix Formation
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Harpie Lady Phoenix Formation:

If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.

  • Number: EP14-JP052s
  • Rarity: Secret Rare
  • Card Type: Spell/Magic Card
  • Password: 86308219
Humpty Dandy card scan: click to enlarge
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Humpty Dandy:

Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: This card gains 800 ATK until the end of this turn.

  • Number: EP14-JP042
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Zombie
  • Attack Points: 1400
  • Defense Points: 0
  • Level / Rank: 3
  • Attribute: Dark
  • Password: 71415349
Ignoble Knight of High Laundsallyn
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Ignoble Knight of High Laundsallyn:

1 Tuner + 1 or more non-Tuner "Noble Knight" monsters
When this card is Synchro Summoned: You can equip 1 "Noble Arms" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 "Noble Knight" or "Noble Arms" card from your Deck to your hand. You can only control 1 "Ignoble Knight of High Laundsallyn".

  • Number: EP14-JP017
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Synchro
  • Monster Type: Warrior
  • Attack Points: 2100
  • Defense Points: 900
  • Level / Rank: 5
  • Attribute: Dark
  • Password: 83519853
Ignoble Knight of High Laundsallyn
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Ignoble Knight of High Laundsallyn:

1 Tuner + 1 or more non-Tuner "Noble Knight" monsters
When this card is Synchro Summoned: You can equip 1 "Noble Arms" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 "Noble Knight" or "Noble Arms" card from your Deck to your hand. You can only control 1 "Ignoble Knight of High Laundsallyn".

  • Number: EP14-JP017s
  • Rarity: Secret Rare
  • Card Type: Monster / Effect / Synchro
  • Monster Type: Warrior
  • Attack Points: 2100
  • Defense Points: 900
  • Level / Rank: 5
  • Attribute: Dark
  • Password: 83519853
Lady of the Lake
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Lady of the Lake:

Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 "Noble Knight" Normal Monster in your Graveyard; Special Summon that target. If this card is in your Graveyard: You can target 1 Level 5 "Noble Knight" monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard.

  • Number: EP14-JP015
  • Rarity: Rare
  • Card Type: Monster / Tuner
  • Monster Type: Aqua
  • Attack Points: 200
  • Defense Points: 1800
  • Level / Rank: 1
  • Attribute: Light
  • Password: 10736540
Mecha Phantom Beast Aerosguin card scan: click to enlarge
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Mecha Phantom Beast Aerosguin:

Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.

  • Number: EP14-JP003
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 1600
  • Defense Points: 400
  • Level / Rank: 3
  • Attribute: Wind
  • Password: 16943770
Moon Dance Ritual
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Moon Dance Ritual:

Activate this card by targeting 1 WIND Xyz Monster you control that has no Xyz Materials. While that monster is on the field, negate the effects of all face-up monsters on the field. When that monster leaves the field, destroy this card. During the End Phase of the turn this card was activated: Attach this card to that monster as an Xyz Material.

  • Number: EP14-JP010
  • Rarity: Common
  • Card Type: Trap Card / Continuous
  • Password: 14005031
Noble Arms - Excaliburn
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Noble Arms - Excaliburn:

Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn.

  • Number: EP14-JP019
  • Rarity: Ultra Rare
  • Card Type: Spell/Magic Card / Equip
  • Password: 46008667
Noble Arms - Excaliburn
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Noble Arms - Excaliburn:

Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn.

  • Number: EP14-JP019s
  • Rarity: Secret Rare
  • Card Type: Spell/Magic Card / Equip
  • Password: 46008667
Noble Knight Borz
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Noble Knight Borz:

This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.
* This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.

  • Number: EP14-JP016
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 1700
  • Defense Points: 900
  • Level / Rank: 4
  • Attribute: Light
  • Password: 47120245
Noble Knight Brothers
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Noble Knight Brothers:

This card can only attack while you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, but cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.

  • Number: EP14-JP032
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 1200
  • Defense Points: 2400
  • Level / Rank: 4
  • Attribute: Light
  • Password: 57690191
Noble Knight Drystan
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Noble Knight Drystan:

While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, for attacks or with card effects. When a "Noble Arms" Equip Spell Card is equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn.

  • Number: EP14-JP005
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 1800
  • Defense Points: 800
  • Level / Rank: 4
  • Attribute: Light
  • Password: 53550467
Noble Knight Eachtar
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Noble Knight Eachtar:

You can banish 2 "Noble Knight" monsters from your Graveyard; Special Summon this card from your hand or Graveyard. You can only use this effect of "Noble Knight Eachtar" once per turn. A Synchro or Xyz Summon of a "Noble Knight" monster using this card as a Material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned.

  • Number: EP14-JP033
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 1600
  • Defense Points: 2000
  • Level / Rank: 5
  • Attribute: Dark
  • Password: 93085839
Noble Knight Peredur
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Noble Knight Peredur:

While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand.

  • Number: EP14-JP026
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Warrior
  • Attack Points: 1900
  • Defense Points: 300
  • Level / Rank: 4
  • Attribute: Light
  • Password: 73359475
Noble Knights of the Round Table
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Noble Knights of the Round Table:

During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" cards with different names in your Graveyard and/or you control.
* 3 or more: Send 1 "Noble Knight" card from your Deck to the Graveyard.
* 6 or more: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell Card from your hand to that monster.
* 9 or more: Target 1 "Noble Knight" monster in your Graveyard; add that target to your hand.
* 12: Draw 1 card.

  • Number: EP14-JP038
  • Rarity: Common
  • Card Type: Spell/Magic Card / Field
  • Password: 55742055
Obedience Schooled card scan: click to enlarge
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Obedience Schooled:

If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.

  • Number: EP14-JP029
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 72537897
Outer God Nyarla card scan: click to enlarge
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Outer God Nyarla:

2 Level 4 monsters
When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by 1 for each card discarded. Once per turn, if this card has Xyz Material: You can target 1 monster in your Graveyard; detach all Xyz Materials from this card, and if you do, attach that monster to this card as an Xyz Material, and if you do that, this card's Type and Attribute become that Xyz Material's original Type and Attribute.

  • Number: EP14-JP043
  • Rarity: Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Fiend
  • Attack Points: 0
  • Defense Points: 2600
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 08809344
Plank-Scale card scan: click to enlarge
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Plank-Scale:

During this turn, apply these effects.
* Rank 3 or lower Xyz Monsters gain 500 ATK and DEF.
* Rank 4 or higher Xyz Monsters cannot attack.

  • Number: EP14-JP045
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 10282757
Powered Inzektron card scan: click to enlarge
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Powered Inzektron:

1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage.

  • Number: EP14-JP028
  • Rarity: Super Rare
  • Card Type: Monster / Effect / Synchro
  • Monster Type: Machine
  • Attack Points: 2500
  • Defense Points: 1600
  • Level / Rank: 6
  • Attribute: Light
  • Password: 46132282
Sacred Noble Knight of King Artorigus card scan: click to enlarge
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Sacred Noble Knight of King Artorigus:

2 Level 5 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target.

  • Number: EP14-JP018
  • Rarity: Ultra Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Warrior
  • Attack Points: 2200
  • Defense Points: 2200
  • Level / Rank: 5
  • Attribute: Light
  • Password: 10613952
Sacred Noble Knight of King Artorigus
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Sacred Noble Knight of King Artorigus:

2 Level 5 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target.

  • Number: EP14-JP018s
  • Rarity: Secret Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Warrior
  • Attack Points: 2200
  • Defense Points: 2200
  • Level / Rank: 5
  • Attribute: Light
  • Password: 10613952
Sinister Yorishiro card scan: click to enlarge
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Sinister Yorishiro:

Each turn, 1 Level 5 or higher Fiend-Type monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend-Type monster (and no other cards) would be destroyed, you can send this card to the Graveyard instead.

  • Number: EP14-JP020
  • Rarity: Common
  • Card Type: Trap Card / Continuous
  • Password: 72497366
Sylvan Bladefender
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Sylvan Bladefender:

When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can add this card from your Graveyard to your hand.

  • Number: EP14-JP021
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Plant
  • Attack Points: 1900
  • Defense Points: 700
  • Level / Rank: 4
  • Attribute: Earth
  • Password: 11682713
Sylvan Mikorange
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Sylvan Mikorange:

When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF.

  • Number: EP14-JP022
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Plant
  • Attack Points: 400
  • Defense Points: 1100
  • Level / Rank: 3
  • Attribute: Water
  • Password: 47077318
Sylvan Princessprout card scan: click to enlarge
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Sylvan Princessprout:

You can only activate each effect of "Sylvan Princessprout" once per turn.
* You can Tribute this card; excavate the top card of your Deck, send it to the Graveyard, then you can place 1 "sprout" monster in your Graveyard on top of your Deck.
* If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can declare a Level from 1 to 8; Special Summon this card from the Graveyard, and if you do, it becomes that Level.

  • Number: EP14-JP034
  • Rarity: Super Rare
  • Card Type: Monster / Effect
  • Monster Type: Plant
  • Attack Points: 100
  • Defense Points: 100
  • Level / Rank: 1
  • Attribute: Light
  • Password: 20579538
The First Monarch card scan: click to enlarge
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The First Monarch:

Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap Card.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute.

  • Number: EP14-JP030
  • Rarity: Super Rare
  • Card Type: Trap Card / Continuous
  • Password: 08522996
Tour Bus To Forbidden Realms
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Tour Bus To Forbidden Realms:

FLIP: Add 1 Fiend-Type monster from your Deck to your hand, except a DARK or LIGHT monster.

  • Number: EP14-JP006
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 600
  • Defense Points: 1000
  • Level / Rank: 3
  • Attribute: Dark
  • Password: 89732524
Vampire Duke card scan: click to enlarge
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Vampire Duke:

When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. You can only use this effect of "Vampire Duke" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.

  • Number: EP14-JP013
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Zombie
  • Attack Points: 2000
  • Defense Points: 0
  • Level / Rank: 5
  • Attribute: Dark
  • Password: 58947797
Vampire Vamp card scan: click to enlarge
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Vampire Vamp:

Once per turn, when this card or a "Vampire" monster is Normal Summoned to your side of the field: You can target 1 face-up monster your opponent controls, whose ATK is higher than this card's; equip it to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. When this card is sent to the Graveyard, while equipped with a card by this effect: Special Summon this card from the Graveyard.

  • Number: EP14-JP036
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Zombie
  • Attack Points: 2000
  • Defense Points: 2000
  • Level / Rank: 7
  • Attribute: Dark
  • Password: 82962242
Wattchic Fighter card scan: click to enlarge
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Wattchic Fighter:

When this card is Normal or Special Summoned: You can target 1 card in your opponent's Graveyard; place that target to either the top or bottom of the Deck. You can only use this effect of "Wattchic Fighter" once per turn.

  • Number: EP14-JP047
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Psychic
  • Attack Points: 1500
  • Defense Points: 300
  • Level / Rank: 3
  • Attribute: Light
  • Password: 81028112
Xyz Encore
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Xyz Encore:

Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation.

  • Number: EP14-JP009
  • Rarity: Common
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 78610936
Rarities:
SP = Short Print (Common);
SSP = Super Short Print (Common);
DNPR = Duel Terminal Normal Parallel Rare;
DRPR = Duel Terminal Rare Parallel Rare;
DSPR = Duel Terminal Super Parallel Rare;
DUPR = Duel Terminal Ultra Parallel Rare;
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