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card review White Knight: White Knight -Protection still misunderstood?

Card Review
White Knight: click to enlarge
White Knight

Card text:

First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

  • Number: 41
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: WW
  • Color: White
  • Artist: Christopher Moeller
White Knight
White Knight -Protection still misunderstood?

written by kroe
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General description:
A 2 White mana cost first strike and protection from black human Knight. One of the most recognized anti-black creatures and one of the cheapest first strike with protection cards.

This card would stop any black creature as long as it does not have trample or removes his protection. This is quite handy for outmanurvering black enchantments and spells while protecting you.

Strategies and game play:
Unlike what some think protection actually allows creatures to become immune to field enchantments if they come into play after it. This allows them to defeat or stop anything that is the color it has protection from in its path. The thing about protection when it says "targeted or enchanted" actually means no-aura (or enchant creature) or anything that targets which global (non-aura) enchantments actually do each time a new card that it can affect does. So "Humiliy" and "Reverence" won't work on any creature with protection from white if it comes into play after them.

Combos with other cards:
Combine him with "Armored Accension" to boost him strong enough to take down stronger black creatures and stop specters that are usually used to attack. "Lifelink", "Asha's Favor" and "Indestructibility" would make hima force to be reckoned with. "Lifelink" to gain what he deals, "Asha's Favor" to gain vigilance and flying just in case. And "Indestructibility" will hamper most stratagies at destroying him, including "Wrath of God", "Damnation" and "Planar Cleasing".

Ways to counteract it:
The main way to counter him is entire field cards like "Wrath of God", "Damnation", "Planar Cleasing", and the usual counters like "Counterspell".

Anything black will be hard pressed to stop him. He comes in handy for blocking black creatures with any power as long as they can't fly or have trample unless his first strike can prevent that. Use him to stop black token swarms and your opponents stongest black creatures.

He can still be counter like any creature and as long as the card does not posses the color he has protection from then he becomes only useful are a 2/2 first strike.

There are only 3 different artistic renditions of both "White Knight" and "Black Knight", 4th/5th Edition, Legions and M10. M10 is the only version that does not contain flavor text.

Artwork and aesthetics:
The artwork with "White Knight" and "Black Knight" (as they are parallels) is meant to be iconic. The M10 variention could have also had a helmeted look as its previous and flavor text was meant to signify the importance of being the representation of the opposing sides of black and white.

Overall rating:
8 to 10.


Modified on February 7, 2014 09:39 am

Current score for this Card Review, based on 6 votes:
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Discussion about this Card Review
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Author Message

Avatar for lord_dragon
Subject:    Posted: January 3, 2012 06:49 am Reply with quote Report content icon

As said above White and Black Knight represent each a side. Funny enough, they can never combat each other.
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Avatar for robertdafler
Subject:    Posted: July 27, 2013 05:54 am Reply with quote Report content icon

quote from lord_dragon:

As said above White and Black Knight represent each a side. Funny enough, they can never combat each other.

oh but the can if you use a certian spell called trait doctoring you can make it so they can fight
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