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card review Karn Liberated: wait, let me try that again

Card Review
Karn Liberated: click to enlarge
Karn Liberated

Card text:

{+4}: Target player exiles a card from his or her hand.
{-3}: Exile target permanent.
{-14}: Set aside all non-aura permanents exiled by Karn, then restart the game. Then put all cards set aside this way onto the battlefield under your control.

  • Number: 1
  • Rarity: M
  • Toughness: 6
  • Type: Planeswalker
  • Subtype: Karn
  • Mana cost: 7
  • Color: Colorless
  • Artist: Jason Chan
Karn Liberated
wait, let me try that again

written by flamekid95
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karn liberated; the ultimate redo:
Karn liberated, though annoying to play against, is a great card to have in your deck. He is a 7 mana planeswalker, with a start of 6. His effects are; plus 4 = target player exiles a card from his or her hand, minus 3 = exile target permanent, and minus 14 = restart the game, leaving in exile all non-aura permanent cards exiled with Karn liberated. then put those cards onto the battlefield under your control.
The purpose:
if you can get karn out again, you can keep messing with your opponent, until you either get the cards you want or they get tired and surrender.

best personal use:
i was playing my friend michael, who runs what he calls his white mayhem deck. he had ten life, to my six. i used karn to restart the game when i had only two life left. i eventually won, after using karn's ability four times to restart the game. i won with all twenty life.

Combos with other cards:
Karn is best used, in my experience, with swiftfoot boots, which gives him hexproof and haste. hexproof means he cannot be targeted by spells or abilities of any opposing cards.

Ways to counteract it:
unsummon, along with other remove cards, are great against him. if you use unsummon, he is sent to the person's hand, and is right back at 6 again.

Strengths/Pros:
planeswalker, ability to exile cards, ability to restart game, starts as a 6, has only a 7 mana cost, and much, much more! (this is not a tv commercial)

Weaknesses/Cons:
none that have not been previously listed

Variations:
unknown to me

Artwork and aesthetics:
the art is amazing, but the card's picture has no relation to it's abilities. sorry.

Overall rating:
overall, i would give this card a 9.5. the only reason it is not a 10 is because it is a 7, making it hard to get on the field fast. oh, well; we all have our flaws

 

Modified on April 1, 2013 07:21 pm



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Discussion about this Card Review
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Author Message
commoncents
United States

Avatar for commoncents
Subject:    Posted: September 19, 2011 06:51 pm Reply with quote Report content icon

This is an interesting card, because of the ability to restart the game. There is a lot of possible combos with this planeswalker. However, I am not a fan of planeswalker cards because I feel they are too powerful for the game and usually cost too much mana. I feel like it would be a chore to get him on the field without some help. I typically like low cost mana cards and steer away from high costs unless it really helps the deck Im building.
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flamekid95
United States

Avatar for flamekid95
Subject: to commoncents   Posted: September 20, 2011 06:53 am Reply with quote Report content icon

i can see your problem with the card, but every time i have used it, it has worked like a charm. it has helped me a lot, so i will keep on using it. everyone is still entitled to their own opinion, though. if i have any cards that you need, email me at ***hidden email address***.com and i will try to find something to trade. talk to you soon.

yours truly,
Jonathan
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flamekid95
United States

Avatar for flamekid95
Subject: who likes karn?   Posted: September 21, 2011 05:46 am Reply with quote Report content icon

if you like karn, then write a comment on this card. if you don't, then tell me why. thank you for taking time ouut of your lives to do so.

sinserely,
Jonathan Preston
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draco_niger
United States

Avatar for draco_niger
Subject: Woah, wait a sec...   Posted: August 6, 2012 11:25 am Reply with quote Report content icon

Unsummon doesn't do anything to remove a planeswalker, because in nature, planeswalkers aren't creatures. I'd use Boomerang or something of the sort though.
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dyronl
United States

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Subject: Also   Posted: December 30, 2012 07:42 pm Reply with quote Report content icon

Swift-foot boots do, NOTHING for Karn, he is not a creature, the only planes-walker you can equip anything to is Gideon Jura, when using his 0 ability.

That said Karn is amazing and the community just took notice because his price jumped like 4-5 bucks over the past month or two.
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dyronl
United States

Avatar for dyronl
Subject: btw   Posted: December 30, 2012 07:45 pm Reply with quote Report content icon

if anyone happens to own a Karn they'd be willing to part with for less than 16.29 including shipping like possibly through trade

hit me up
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