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Deck "Silver Thorn Luquier"

Deck "Silver Thorn Luquier"
Format: OCG (Old format) - 66 Cards
created by rizkyls LV13 activity icon envelope icon
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Section: Main Deck (49 cards)
4 x Silver Thorn Assistant, Dixie Silver Thorn Assistant, Dixie (G-BT06)
  • Number: G-BT06-082
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC):[Put this unit on the top of your deck] If you have a vanguard with "Luquier" in its card name, choose up to one card with "Silver Thorn" in its card name from your soul, and call it to (RC). Shuffle your deck.

3 x Silver Thorn Assistant, Zelma Silver Thorn Assistant, Zelma (BT15)
  • Number: BT15-036
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Choose another of your rear-guards with "Silver Thorn" in its card name, and put it into your soul] When this unit is placed on (RC), if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a card with "Silver Thorn" in its card name other than a card named "Silver Thorn Assistant, Zelma" from your soul, and call it to (RC).

The spinning roulette♪ Let's look forward to the outcome♪

3 x Silver Thorn Beast Tamer, Maricica Silver Thorn Beast Tamer, Maricica (BT12)
  • Number: BT12-041
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose up to one card from your soul with "Silver Thorn" in its card name, call it to (RC), and at the end of that turn, put that unit into your soul.

Silver Thorn is also a name for the best stage.

4 x Silver Thorn Clown, Cernay Silver Thorn Clown, Cernay (G-CHB03)
  • Number: G-CHB03-036
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1:[Put this unit into your soul & Choose a card from your hand, and discard it] At the end of the battle that this unit boosted a vanguard, you may pay the cost. If you do, choose a card with "Silver Thorn" in its card name from your soul, and call it to (RC).
[AUTO](Soul):[Counter Blast (1)] When your unit with "Silver Thorn" in its card name is placed on (RC) from your soul, if you have a vanguard with "Luquier" in its card name, you may pay the cost. If you do, call this card to (RC).

One after another. There's no end to the stage of attraction.

4 x Silver Thorn Dragon Empress, Venus Luquier Silver Thorn Dragon Empress, Venus Luquier (BT15)
  • Number: BT15-007
  • Rarity: RRR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)-card with "Silver Thorn" in its card name] Soul Charge (2), choose up to five «Pale Moon» cards with the sum of their grades being 6 or less from your soul, and call them to separate (RC). This ability cannot be used for the rest of that turn.
[CONT](VC):If you have a card named "Silver Thorn Dragon Tamer, Luquier" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Come with me, my Silver Thorn Servants!

4 x Silver Thorn Dragon Tamer, Luquier Silver Thorn Dragon Tamer, Luquier (G-CHB03)
  • Number: G-CHB03-008
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](Soul) Limit Break 4:[Soul Blast (1)-another card with "Silver Thorn" in its card name] At the beginning of your main phase, you may pay the cost. If you do, call this card to (RC). You may have this unit get [Power]+3000 until end of turn. If you do that, at the end of that turn, put this unit into your soul.
[AUTO](VC):During your turn, when your G unit with "Silver Thorn" in its original card name Stride, choose one of your vanguards, and until end of turn, it gets "[AUTO](VC):When your unit with "Silver Thorn" in its card name is placed on (RC) from your soul, that unit gets [Power]+3000 until end of turn.".

Luquier does not choose the whip.

4 x Silver Thorn Hypnos, Lydia Silver Thorn Hypnos, Lydia (BT12)
  • Number: BT12-020
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Pale Moon» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Pale Moon» that is being attacked, and that unit cannot be hit until end of that battle.

Please fall asleep...... Deeper, yes, deeper......

4 x Silver Thorn Juggler, Nadia Silver Thorn Juggler, Nadia (BT12)
  • Number: BT12-102
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Sweet, spicy and sour fruits. You can try them all at once.

2 x Silver Thorn Magician, Clemens Silver Thorn Magician, Clemens (G-BT05)
  • Number: G-BT05-080
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Luquier" in its card name, this unit gets [Power]+2000 until end of that battle.
[AUTO](RC):[Put this unit into your soul] When this unit's attack hits a vanguard, if you have a vanguard with "Luquier" in its card name, you may pay the cost. If you do, choose up to one card not named "Silver Thorn Magician, Clemens" from your soul, and call it to (RC).

Among the thorns, there lies a sleeping princess.

2 x Silver Thorn, Acute Dragon Silver Thorn, Acute Dragon (G-CHB03)
  • Number: G-CHB03-032
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Abyss Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO] Generation Break 1:When this unit is placed on (RC), if you have a vanguard with "Luquier" in its card name, this unit gets [Power]+2000 until end of turn.
[AUTO](RC) Generation Break 1:When your other unit is placed on (RC) from your soul, if you have a vanguard with "Luquier" in its card name, this unit gets [Power]+2000 until end of turn.

Dragons and Dragon Tamers are one in body and mind.

4 x Silver Thorn, Barking Dragon Silver Thorn, Barking Dragon (BT12)
  • Number: BT12-099
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Dinodragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

This is a magic trick. I'm sure they'll be able to rectify it!

2 x Silver Thorn, Breathing Dragon Silver Thorn, Breathing Dragon (BT12)
  • Number: BT12-094
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Winged Dragon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC): When this unit attacks, if you have a vanguard with "Silver Thorn" in its card name, this unit gets [Power]+3000 until end of that battle.

Burn hotter and more aggressive than any flames!

2 x Silver Thorn, Rising Dragon Silver Thorn, Rising Dragon (BT12)
  • Number: BT12-042
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Winged Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC): When this unit attacks, if you have a vanguard with "Silver Thorn" in its card name, this unit gets [Power]+3000 until end of that battle.

Audiences of the Dragon Tamer's stage can feel the narrow gap between life and death.

3 x Silver Thorn, Upright Lion Silver Thorn, Upright Lion (BT15)
  • Number: BT15-078
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Chimera
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When another of your units with "Silver Thorn" in its card name is placed on (RC) from your soul, if you have a «Pale Moon» vanguard, this unit gets [Power]+3000 until end of turn.

The secret to be a top-class tamer is to not get eaten.

4 x Skyhigh Walker Skyhigh Walker (G-CHB03)
  • Number: G-CHB03-045
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] If you have a «Pale Moon» vanguard, choose a card from your damage zone, and turn it face up.

Ahhhhhhhhhh! (I had enough, let's change jobs...)

 
Section: G Units (17 cards)
2 x Chainsaw Megatrick, Furnival Chainsaw Megatrick, Furnival (G-FC03)
  • Number: G-FC03-041
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), look at three cards from the top of your deck, search for one card from among them, put it into your soul, and put the rest on the bottom of your deck in any order. If the card put into your soul with this effect is grade 1 or greater, this unit gets [Shield]+5000 until end of that battle.

Cut and be cut out of place. That is severance magic!

1 x Doting Harlequin, Maja Doting Harlequin, Maja (G-BT08)
  • Number: G-BT08-018
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
Magia-[AUTO]:When this unit is placed on (GC), if you have a vanguard with the magia ability, this unit gets [Shield]+5000 until end of that battle, choose up to one card from your soul, call it to (RC), and at the end of that turn, put the unit called with this effect into your soul. If you have a vanguard without the magia ability, you may Soul Charge (3).

1 x Dragon Masquerade, Harri Dragon Masquerade, Harri (G-BT05)
  • Number: G-BT05-002
  • Rarity: GR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Magia-[AUTO](VC) Generation Break 3:[Counter Blast (2) & Choose one of your rear-guards, and put it into your soul] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to three cards from your soul, and call them to separate (RC). Then, if you have five or more rear-guards, your opponent chooses two of his or her rear-guards, and puts them into his or her soul. At the end of that turn, put the units called with this effect into your soul.

I'm invincible! So long as I have my silk hat.

4 x Dreamiy Axel, Milward Dreamiy Axel, Milward (G-FC03)
  • Number: G-FC03-005
  • Rarity: GR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Magia-[ACT](VC)[1/Turn] Generation Break 2:[Soul Blast (1) & Choose a face down card from your G zone, and turn it face up] Choose up to two cards from your soul, call them to separate (RC), they get [Power]+4000 until end of turn, and at the end of that turn, put the unit called with this effect into your soul. Choose the same number of your units as the number of face up cards named "Dreamiy Axel, Milward" in your G zone, and until end of turn, they get "[AUTO](VC/RC):When this unit's attack hits a vanguard, choose up to one card from your soul, and call it to (RC) with a unit".

Spin and turn, sing and dance! Shout out the joys in your heart!

1 x Jester Demonic Dragon, Wandering Dragon Jester Demonic Dragon, Wandering Dragon (G-CHB03)
  • Number: G-CHB03-016
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Abyss Dragon
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), Soul Charge (1), choose a card from your soul, and call it to (GC).

Please do not throw things into the stage during performance.

2 x Masquerade Master, Harri Masquerade Master, Harri (Promos)
  • Number: PR-0685
  • Rarity: Promo
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Magia-[AUTO](VC):[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up & Choose two cards from your other circles, and put them into your soul] When this unit attacks, you may pay the cost. If you do, choose up to three cards from your soul, call them to separate (RC), and at the end of that turn, put them into your soul.
[CONT](VC):All of your rear-guards with the magia ability get [Power]+3000 for each face up card with "Harri" in its card name in your G zone.

It's seems like a pigeon eats a meteor shower!

1 x Parallel Megatrick, Fairfield Parallel Megatrick, Fairfield (G-CHB03)
  • Number: G-CHB03-001
  • Rarity: GR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Magia-[ACT](VC)[1/Turn] Generation Break 3:[Counter Blast (2) & Choose a card from your soul and drop zone, and return them to your deck] Choose a card from your soul, call it to (RC), until end of turn, it gets [Power]+10000/[Critical]+1, and "[ACT](RC):[Soul Blast (2)] Until end of turn, this unit gets [Power]+5000, and this unit cannot be chosen by card effects.", shuffle your deck, and at the end of that turn, put that unit into your soul.

Feast your eyes, on this unknown, enchanting new world!

1 x Silver Thorn Beast Tamer, Emile Silver Thorn Beast Tamer, Emile (BT15)
  • Number: BT15-081
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Put this unit into your soul] Look at five cards from the top of your deck, search for up to one grade 3, grade 2 and grade 1 card with "Silver Thorn" in its card name from among them, put them into your soul, and shuffle your deck.

I am a beast tamer! Amazing, right?

2 x Silver Thorn Dragon Master, Mystique Luquier Silver Thorn Dragon Master, Mystique Luquier (G-FC01)
  • Number: G-FC01-019
  • Rarity: RRR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Choose two of your rear-guards, and put them into your soul] If you have a heart card with "Luquier" in its card name, Soul Charge (2), choose two cards with "Silver Thorn" in its card name from your soul, and call them to separate (RC).

Silver Thorn is a secret promise. You will see a single night's dream.

2 x Silver Thorn Dragon Master, Venus Luquier Silver Thorn Dragon Master, Venus Luquier (G-CHB03)
  • Number: G-CHB03-003
  • Rarity: RRR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 3:[Choose two of your rear-guards with "Silver Thorn" in its card name, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets [Critical]+1 until end of that battle.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card with the same card name as this unit from your G zone, and turn it face up] If you have a heart card with "Silver Thorn" in its card name, choose one card with "Silver Thorn" in its card name from your soul, and call it to (RC).

The performers have assembled. Let's begin the final stage.

 
Deck Statistics
Distribution by Clan
Pale Moon bar 66  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 13  20 %  
Grade 2 / Intercept bar 12  18 %  
Grade 3 / Twin Drive!! bar 12 %  
Grade 4 / None bar 6 %  
Grade 4 / Triple Drive!! bar 12  18 %  
 

Distribution by Nation
Dark Zone bar 66  100 %  
 

Distribution by Power
- bar 6 %  
11000 bar 12 %  
15000+ bar 12  18 %  
4000 bar 12 %  
5000 bar 14 %  
6000 bar 6 %  
7000 bar 14 %  
9000 bar 12  18 %  
 

Distribution by Race
Abyss Dragon bar 5 %  
Chimera bar 5 %  
Dinodragon bar 6 %  
Elf bar 24  36 %  
Goblin bar 6 %  
Human bar 14 %  
Succubus bar 6 %  
Warbeast bar 11  17 %  
Winged Dragon bar 6 %  
 

Distribution by Rarity
C bar 30  45 %  
GR bar 9 %  
Promo bar 3 %  
R bar 14 %  
RR bar 11  17 %  
RRR bar 12 %  
 

Distribution by Shield
- bar 20  30 %  
- bar 6 %  
10000 bar 17  26 %  
15000 bar 6 %  
5000 bar 21  32 %  
 

Distribution by Trigger
- bar 3 %  
Critical +5000 Power bar 12 %  
Heal +5000 Power bar 6 %  
None bar 48  73 %  
Stand +5000 Power bar 6 %  
 



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