main page of Trade Cards OnlineTrade Cards Online

Let us find for you the cards you need

Deck "♪A Knight's Journey♪"

Deck "♪A Knight's Journey♪"
55 Cards
created by kaisersins LV74 activity icon envelope icon
Share |



Say hello to the new and improved knights!

progress 70%


Be sure to comment & rate or just do one of the two♥♥♥

 
Card list Group cards by  
Section: Deck (53 cards)
3 x Baptism Knight, Kamil Baptism Knight, Kamil (HBT03)
  • Card Number: HBT03-0008
  • Rarity: RRR
  • Card Type: Monster
  • World: Dungeon World
  • Power: 5000
  • Defense: 3000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Adventurer / Knight
Card text:

[Call Cost] [Pay 1 gauge]
When this card enters the field, if you have an item equipped, search your deck for up to one <Knight> item, put it into your hand, and shuffle your deck.
When this card attacks, if you have two items equipped, put the top card of your deck into your gauge.

Fools that draw their bows upon deities, prepare to be judged and struck down!

3 x Bonus Quest Bonus Quest (X-UB01)
  • Card Number: X-UB01-0006
  • Rarity: RRR
  • Card Type: Spell
  • World: Dungeon World
  • Attributes: Draw / Charge / Recovery
Card text:

[Cast Cost] [Discard a size 2 or greater monster from your hand]
Put the top two cards of your deck into your gauge, gain 1 life, and draw two cards! You may only cast "Bonus Quest" once per turn.

"This bag is FULL of loot!"
"Let's farm even more!"
"I don't really want to waste more energy than needed."

3 x Chivalry Seeker, El Quixote Chivalry Seeker, El Quixote (X-BT04)
  • Card Number: X-BT04-0157x
  • Rarity: RRR
  • Card Type: Monster
  • World: Dungeon World
  • Power: 7000
  • Defense: 4000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Knight / Thunder Empire / Adventurer
Card text:

■ [Call Cost] [Put this card on top of a monster on your field & Pay 1 gauge]
■ All «Knight» and «Thunder Empire» on your field get [Penetrate].
■ At the end of this card's battle, [Stand] an item on your field.
[Move] [Soulguard]

3 x Dangerous Fuse Dangerous Fuse (BT03)
  • Card Number: BT03-0067
  • Rarity: U
  • Card Type: Spell
  • World: Dungeon World
  • Attributes: Draw / Trap
Card text:

Look at the top two cards of your deck, reveal one card to your opponent. Return the cards face down, shuffle them, and your opponent picks a card at random from the two cards. If the card chosen by your opponent has the same card name as the card revealed with this effect, put the two cards into your hand. If it is not, put the two cards into your gauge. You may only cast "Dangerous Fuse" once per turn.

Either way, Kabooom-♪

4 x Deflection Deflection (X-CBT01)
  • Card Number: X-CBT01-0057
  • Rarity: U
  • Card Type: Spell
  • World: Dungeon World
  • Attributes: Defense
Card text:

You may only cast this card when you are attacked.
[Counter] Nullify the attack, and put cards from the top of your deck into your gauge equal to the number of items you have equipped.

Y-You shall not... pass!

3 x Drunkard Mentor, El Quixote Drunkard Mentor, El Quixote (X-UB01)
  • Card Number: X-UB01-0037
  • Rarity: R
  • Card Type: Monster
  • World: Dungeon World/Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Adventurer / Knight / Dragon Knight
Card text:

"Mentor's Teachings" When this card link attacks with another <Dragon Knight> or <Adventurer>, put the top card of your deck into your gauge and draw a card. "Mentor's Teachings" only activates once per turn.

Hic… Let me fin―hic―nish this drink… and I'll… teach you… hic…

3 x El Quixote "Golden Age" El Quixote "Golden Age" (D-BT04)
  • Card Number: D-BT04-0013
  • Rarity: RR
  • Card Type: Impact Monster
  • World: Dungeon World
  • Power: 6000
  • Defense: 4000
  • Critical: 3
  • Monster Size: 2
  • Attributes: Adventurer / Knight
Card text:

[Call Cost] [Pay 3 gauge & Put this card on top of a <Knight> monster on your field]
When this card enters the field during your final phase, [Stand] up to two <Weapon> on your field, and for this turn, those cards can attack during the final phase.
[Penetrate] [Soulguard]

Lets go Rocinante! A glorious charge!

2 x Hawkeye Hawkeye (X-BT04)
  • Card Number: X-BT04-0054
  • Rarity: U
  • Card Type: Spell
  • World: Dungeon World
  • Attributes: Get
Card text:

[Call Cost] [Pay 1 gauge]
Choose and use one of the following two. You may only cast "Hawkeye" once per turn.
• Put up to one <Adventurer> item from your deck into your hand, and shuffle your deck.
• Put up to one <Adventurer> monster from your drop zone into your hand.

There is nothing that a Master Thief cannot spot in a dungeon.

3 x Hidden Crossbow Hidden Crossbow (D-BT04)
  • Card Number: D-BT04-0061
  • Rarity: U
  • Card Type: Spell
  • World: Dungeon World
  • Attributes: Trap / Destruction
Card text:

[Counter] Destroy a monster with 3000 defense or less on your opponent's field!

All it needs to become in grave danger is a moment of carelessness. That is an adventure and that is a dungeon.

3 x Knight of Tender Love, Philia Knight of Tender Love, Philia (X-CBT01)
  • Card Number: X-CBT01-0054
  • Rarity: U
  • Card Type: Monster
  • World: Dungeon World
  • Power: 4000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Adventurer / Knight
Card text:

When this card enters the field, you gain life equal to the number of items you have equipped!
When this card link attacks, [Stand] a <Knight> on your field. This ability only activates once per turn.

A woman who lives for love never forgives those who betray love.

4 x Knight of Victory Odds, Vict Knight of Victory Odds, Vict (X-BT04)
  • Card Number: X-BT04-0004
  • Rarity: RRR
  • Card Type: Monster
  • World: Dungeon World
  • Power: 2000
  • Defense: 1000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Adventurer / Knight
Card text:

All items on your field cannot be returned to hand by your opponent's card effects.
"Success Draw" When this card enters the field, for this turn, an item on your field gets critical+1, and draw cards equal to the number of items on your field."Success Draw" only activates once per turn.

I pick my fights wisely. But if it's with you, I will take some risks.

2 x Merits Awards Ceremony​ Merits Awards Ceremony​ (X-BT04)
  • Card Number: X-BT04-0082
  • Rarity: C
  • Card Type: Spell
  • World: Dungeon World
  • Attributes: Knight
Card text:

[Set] (This card remains on the field.)
All <Knight> on your field get power+1000 and defense+1000.
When a <Knight> on your field attacks and destroys your opponent's monster, or deals damage to your opponent, put the top card of your deck into your gauge and you gain 1 life. This ability only activates once per turn.

The King will begin the awards ceremony soon. There is no greater honor for a knight.

3 x Overturn Knight, El Quixote Overturn Knight, El Quixote (X-BT04)
  • Card Number: X-BT04-0104
  • Rarity: Secret
  • Card Type: Monster
  • World: Dungeon World
  • Power: 4000
  • Defense: 1000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Adventurer / Knight / Thunder Empire
Card text:

If you have an item equipped, this card gets [Move]!
[Overturn] [Pay 1 gauge if this card's link attack would be nullified] For this turn, this card's link attack cannot be nullified.

Rocinante is all hyped up with its new set of armor.

4 x Quiescence of Cassiade Quiescence of Cassiade (D-BT04)
  • Card Number: D-BT04-0091
  • Rarity: C
  • Card Type: Spell
  • World: Dungeon World
  • Attributes: Defense
Card text:

You may only cast this card if you do not have a monster in the center.
[Counter] The next time damage would be dealt to you this turn, it is reduced by 3.

I am the deity of the night, Cassiade. Be protected quietly under me, I will give you rest and order.

3 x Shield of Glory, Order Guard Shield of Glory, Order Guard (X-BT04)
  • Card Number: X-BT04-0013
  • Rarity: RR
  • Card Type: Item
  • World: Dungeon World
  • Power: 0
  • Defense: 5000
  • Critical: 1
  • Attributes: Adventurer / Knight / Weapon / Shield
Card text:

[Equip Cost] [Pay 1 gauge]
If you are equipped with "Sword of Glory, Order Edge", reduce all damage dealt to you, other than by your card effects, by 1 and all items on your field cannot be destroyed.

Glory is the symbol of fortune.

3 x Sword of Glory, Order Edge Sword of Glory, Order Edge (X-BT04)
  • Card Number: X-BT04-0029
  • Rarity: R
  • Card Type: Item
  • World: Dungeon World
  • Power: 3000
  • Critical: 2
  • Attributes: Adventurer / Knight / Weapon
Card text:

[Equip Cost] [Pay 1 life]
You may equip up to one "Glory Shield, Order Guard".
If you are equipped with "Glory Shield, Order Guard", this card gets power+7000 and this card's attack cannot be nullified if it is attacking alone!

Glory is the greatest honor.

4 x Twin-fanged Knight, Versellia Twin-fanged Knight, Versellia (X-CBT01)
  • Card Number: X-CBT01-0016
  • Rarity: RR
  • Card Type: Monster
  • World: Dungeon World
  • Power: 6000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Adventurer / Knight
Card text:

[Call Cost] [Put the top card of your deck into this card's soul & Pay 2 gauge]
When this card link attacks with another <Knight>, [Stand] this card, and destroy a card on your opponent's field. This ability only activates once per turn.
If you have an item equipped, this card gets [Penetrate] and [Move].
[Soulguard]

I'll protect my hometown no matter the enemies!

 
Section: Buddy and Flag (2 cards)
1 x Dungeon World Dungeon World (Promo)
  • Card Number: PR-0319
  • Rarity: P
  • Card Type: Flag
  • World: Dungeon World
Card text:

You may use <Dungeon World> and <Generic> cards.

Overcome the raging storm and revive once more, oh knights of glory! Luminize! Glorious Knights!

1 x Twin-fanged Knight, Versellia Twin-fanged Knight, Versellia (X-CBT01)
  • Card Number: X-CBT01-0016
  • Rarity: RR
  • Card Type: Monster
  • World: Dungeon World
  • Power: 6000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Adventurer / Knight
Card text:

[Call Cost] [Put the top card of your deck into this card's soul & Pay 2 gauge]
When this card link attacks with another <Knight>, [Stand] this card, and destroy a card on your opponent's field. This ability only activates once per turn.
If you have an item equipped, this card gets [Penetrate] and [Move].
[Soulguard]

I'll protect my hometown no matter the enemies!

 
Deck Statistics
Distribution by Attributes
- bar 2 %  
Adventurer / Knight bar 18  33 %  
Adventurer / Knight / Dragon Knight bar 5 %  
Adventurer / Knight / Thunder Empire bar 5 %  
Adventurer / Knight / Weapon bar 5 %  
Adventurer / Knight / Weapon / Shield bar 5 %  
Defense bar 15 %  
Draw / Charge / Recovery bar 5 %  
Draw / Trap bar 5 %  
Get bar 4 %  
Knight bar 4 %  
Knight / Thunder Empire / Adventurer bar 5 %  
Trap / Destruction bar 5 %  
 

Distribution by Card Type
Flag bar 2 %  
Impact Monster bar 5 %  
Item bar 11 %  
Monster bar 24  44 %  
Spell bar 21  38 %  
 

Distribution by Critical
- bar 22  40 %  
1 bar 16 %  
2 bar 21  38 %  
3 bar 5 %  
 

Distribution by Defense
- bar 25  45 %  
1000 bar 13  24 %  
3000 bar 5 %  
4000 bar 11 %  
5000 bar 15 %  
 

Distribution by Monster Size
- bar 28  51 %  
1 bar 13  24 %  
2 bar 14  25 %  
 

Distribution by Power
- bar 22  40 %  
- bar 5 %  
2000 bar 7 %  
3000 bar 11 %  
4000 bar 11 %  
5000 bar 5 %  
6000 bar 15 %  
7000 bar 5 %  
 

Distribution by Rarity
C bar 11 %  
P bar 2 %  
R bar 11 %  
RR bar 11  20 %  
RRR bar 13  24 %  
Secret bar 5 %  
U bar 15  27 %  
 

Distribution by World
Dungeon World bar 52  95 %  
Dungeon World/Dragon World bar 5 %  
 



Rating
Current score for this Deck, based on 3 votes:

bar 4.00
scale
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion