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Deck "No Gancelot"

Deck "No Gancelot"
Format: Premium - 66 Cards
created by librac Premium Member LV6 activity icon envelope icon
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Section: Main Deck (50 cards)
3 x Abyssal Owl Abyssal Owl (G-BT09)
  • Number: G-BT09-029
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (RC) from your hand, look at seven cards from the top of your deck, search for up to one card with "Luard" in its card name, reveal it, put it into your hand, and shuffle your deck. If you put a card into your hand, choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them.
[AUTO] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit is retired from (RC) for the cost or effect of your card with "Luard" in its card name, Counter Charge (1). (Include this card in the number of cards for ritual too)

Relax. He will hunt all the enemies in the night sky.

2 x Ambitious Spirit Revenger, Cormack Ambitious Spirit Revenger, Cormack (EB11)
  • Number: EB11-005
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC):Legion20000 "Fighting Spirit Revenger, Macart" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC):[Choose one of your rear-guards, and retire it] When this unit attacks a vanguard, if this unit is Legion, you may pay the cost. If you do, this unit gets [Critical]+1 until end of that battle.
[AUTO](VC):When this unit attacks a vanguard, if you have another unit in your middle column, this unit gets [Power]+3000 until end of that battle.

That which swirls up is ambition, the last resort to defeat the endless enemies.

4 x Belial Owl Belial Owl (G-BT10)
  • Number: G-BT10-011
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[AUTO](Drop Zone) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):At the end of your turn, if you have a vanguard with "Luard" in its card name, you may put this card on the bottom of your deck.
[AUTO]:When this unit is retired from (RC) for the cost or effect of your card, if you have a vanguard with "Luard" in its card name, draw a card.

The death-telling bird, waves its wings each time night falls.

1 x Commanding Knight, Gnesa Commanding Knight, Gnesa (G-BT09)
  • Number: G-BT09-061
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:Forerunner
[ACT](RC) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[[Rest] this unit] Choose up to two of your other units, and they get [Power]+4000 until end of turn.

I'll count on you for the barbaric opponents.

4 x Dragfall, Luard Dragfall, Luard (G-EB03)
  • Number: G-BT14-008
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC) Ritual X:The cost of your Stride or Ultimate Stride may also be paid with "Counter Blast (4) & Choose a normal unit from your drop zone, and put it on the bottom of your deck. This cost is reduced by Counter Blast (1) for each grade 1 card in your drop zone."
[AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, search your deck for up to one grade 1 or less card, call it to (RC), and shuffle your deck. If that unit has the ritual ability, choose one of your opponent's rear-guards in the same column as that unit, and retire it.

2 x Dragfencer, Dagda Dragfencer, Dagda (G-BT14)
  • Number: G-BT14-033
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1 Ritual 5 (Active if there are five or more grade 1 cards in your drop zone):[Counter Blast (1) & Choose one of your grade 1 or less rear-guards, and retire it] When this unit attacks a vanguard, if you have a vanguard with "Luard" in its card name, you may pay the cost. If you do, search your deck for up to two grade 1 cards, call them to separate (RC), and shuffle your deck.

3 x Dragsaver, Esras Dragsaver, Esras (G-BT09)
  • Number: G-BT09-014
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose up to one of your vanguards that is being attacked, and that unit cannot be hit until end of that battle.
[ACT](Drop Zone) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Choose one of your rear-guards, and retire it & Choose one other card named "Dragsaver, Esras" from your drop zone, and put it on the bottom of your deck] Return this card to your hand.

I will protect you even many times!

3 x Dragwizard, Fuamnach Dragwizard, Fuamnach (G-BT14)
  • Number: G-BT14-060
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](Hand):[Discard this card & Choose one of your rear-guards with the ritual ability, and [Rest] it] Draw a card.
[CONT](RC) Generation Break 2 Ritual 5 (Active if there are five or more grade 1 cards in your drop zone):If you have a grade 4 vanguard with "Luard" in its card name, this unit gets [Power]+7000, and "[CONT](RC):Resist".

2 x Dragwizard, Iucharba Dragwizard, Iucharba (G-BT14)
  • Number: G-BT14-059
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT](RC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):During the battle that this unit boosted, this unit gets [Power]+3000.
[AUTO](RC) [1/Turn] Generation Break 1:When your other rear-guard with the ritual ability is retired from (RC) for the effect or cost of your card, you may put that card into your soul.

2 x Dragwizard, Knies Dragwizard, Knies (G-TD10)
  • Number: G-TD10-009
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit is placed on (RC) from your deck, this unit gets [Power]+2000 until end of turn.
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Choose one of your other rear-guards in the same column as this unit, and retire it] At the end of the battle that this unit boosted, you may pay the cost. If you do, draw a card.

The puzzling agony will soon be a great sustenance.

4 x Dragwizard, Morfessa Dragwizard, Morfessa (G-BT09)
  • Number: G-BT09-006
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit attacks a vanguard, until end of that battle, this unit gets [Power]+5000, and "[AUTO](RC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, search your deck for up to one grade 1 card, call it to (RC), and shuffle your deck.".
[CONT](Drop Zone) Generation Break 1:This card gets grade-1.

Only those who know the pain of being seared, may wield the fire of dragons.

1 x Evil Refuser Dragon Evil Refuser Dragon (G-BT10)
  • Number: G-BT10-026
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel
[AUTO]:[Counter Blast (1)] When this unit is placed on (GC) from hand during the battle that your vanguard was attacked, you may pay the cost. If you do, call five cards from the top of your deck to (GC).
[CONT](GC)
Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):This unit gets Shield +10000.

2 x Fighting Spirit Revenger, Macart Fighting Spirit Revenger, Macart (EB11)
  • Number: EB11-007
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When your vanguard performs Legion, search your deck for up to one grade 1 or less card with "Revenger" in its card name, call it to (RC) as [Rest], and shuffle your deck.

Waves of battle spirit, are the first weapon to fight off groups of enemies.

4 x Leaping Knight, Ligan Lumna Leaping Knight, Ligan Lumna (G-LD01)
  • Number: G-LD01-013
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Eat this! One strike with all my might!

4 x Mage of the Rogue Eye, Arsur Mage of the Rogue Eye, Arsur (G-BT06)
  • Number: G-BT06-065
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[CONT](RC) Generation Break 1:While you are retiring your rear-guards for the cost of your unit's ability, retiring this unit may be regarded as retiring two rear-guards.
[AUTO]:When this unit is put into the drop zone from (RC) for the cost of your unit's ability, return this card to your deck, and shuffle your deck.

It is not yet over. You can still fight.

3 x Slaptail Dragon Slaptail Dragon (G-BT14)
  • Number: G-BT14-017
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When your other grade 1 unit is placed on (RC), if you have a vanguard with the ritual ability, the unit that was placed and this unit get [Power]+3000 until end of turn.
[CONT](Deck/Drop Zone):If you have a grade 4 vanguard with "Luard" in its card name, this card gets grade -1.

2 x Supremacy Dragon, Claret Sword Dragon Revolt Supremacy Dragon, Claret Sword Dragon Revolt (G-BT12)
  • Number: G-BT12-014
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

[AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, reveal cards from the top of your deck until two grade 1 cards are revealed, call a card to (RC), put a card into your hand, from among those grade 1 cards, and shuffle your deck. (If there is one grade 1 card, you only perform the call)
[AUTO](VC) Generation Break 2:When this unit is attacked, choose one of your grade 1 rear-guards, and you may move it to (GC). If you do, and you do not have any rear-guards, this unit gets [Power]+2000 until end of turn.

4 x Witch of Black Cats, Milcra Witch of Black Cats, Milcra (EB11)
  • Number: EB11-034
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Black cats are omens of misfortune? But I welcome them!

 
Section: G Units (16 cards)
1 x Dark Dragon, Carnivore Dragon Dark Dragon, Carnivore Dragon (G-TD10)
  • Number: G-TD10-001
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

(This card cannot be in your main deck)
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. (When this card strides, it gains the power and card name of one heart. At the end of the turn, return it face up)
[ACT](VC)[1/Turn]:[Choose one of your rear-guards, and retire it] Your opponent chooses two of his or her rear-guards, and retires them. If he or she could not retire two cards, choose up to three units in your front row, and they get [Power]+4000 until end of turn.

So you wish for an end. Offer your flesh and blood to the darkness then.

3 x Dark Dragon, Darkveil Dragon Dark Dragon, Darkveil Dragon (G-BT14)
  • Number: G-BT14-032
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, this unit gets [Shield]+5000 until end of that battle for every two grade 1 cards in your drop zone.

2 x Dark Dragon, Phantom Blaster "Diablo" Dark Dragon, Phantom Blaster "Diablo" (G-LD01)
  • Number: G-LD01-001
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named "Dark Dragon, Phantom Blaster "Diablo"" from your G zone, and turn it face up] If the number of face up cards in your G zone is two or more, until end of turn, this unit gets [Power]+10000/[Critical]+1 and "[AUTO](VC):[Choose three of your rear-guards, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, your opponent may choose two of his or her rear-guards, and retire them. If two rear-guards were not retired, your opponent cannot call cards from hand to (GC) until end of that battle.".

You do not yet know, what is true despair.

1 x Dark Knight, Efnysien Dark Knight, Efnysien (G-FC01)
  • Number: G-FC01-028
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Demon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:[Choose one of your rear-guards, and retire it] When this unit is placed on (VC), you may pay the cost. If you do, until end of turn, this unit gets [Power]+7000, and "[AUTO](VC):When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and retire it.".

Unto the warriors, be a proud end.

4 x Dragabyss, Luard Dragabyss, Luard (G-BT14)
  • Number: G-BT14-007
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card with the same name as this unit from your G zone, and turn it face up & Choose one of your rear-guards, and retire it] Search your deck for up to two grade 1 cards, call them to separate (RC), and shuffle your deck. If two units with the ritual ability were called, choose one of your opponent's rear-guards, and retire it.
[CONT](VC) Generation Break 3 Ritual X: All of the units in your front row get [Power]+10000 for every four grade 1 cards in your drop zone.

1 x Dragstrider, Luard Dragstrider, Luard (G-BT12)
  • Number: G-BT12-001
  • Rarity: GR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 2 Ritual 7:[Choose two of your rear-guards, and retire it] When this unit attacks, you may pay the cost. If you do, choose any number of cards from your hand, discard them, and this unit gets [Power]+3000 for each discarded card unit. If you discarded two or more cards, until end of that battle, this unit gets [Critical]+1/Drive+1, and your opponent cannot call grade 1 or greater cards from hand to (GC).

1 x Dragwiser, Bronach Dragwiser, Bronach (G-BT12)
  • Number: G-BT12-030
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), reveal five cards from the top of your deck, call all grade 1 cards from among them to (GC), and put the rest on the bottom of your deck in any order.

2 x Supremacy Black Dragon, Aurageyser Dragon Supremacy Black Dragon, Aurageyser Dragon (G-BT10)
  • Number: G-BT10-Re01
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Soul Blast (1) & Choose a face down card named "Supremacy Black Dragon, Aurageyser Dragon" from your G zone, and turn it face up & Choose two of your rear-guards, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, reveal two cards from the top of your deck. This unit gets [Power]+5000 for each grade 1 or less card revealed with this effect until end of turn. Put the cards revealed with this effect into your hand.

G-BT03 (RRR)/G-RC01 (RRR): To the battlefield. As if advancing on an empty plain.
G-BT03 (SP): The soul is dyed, with a black charisma.

1 x Zeroth Dragon of Zenith Peak, Ultima Zeroth Dragon of Zenith Peak, Ultima (Promos)
  • Number: G-BT14-002
  • Rarity: ZR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Zeroth Dragon
  • Power: 25000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Ultimate Stride] (Released when the number of face up cards in your G zone is three or more! When it returns to the G zone, remove your G zone!)-Stride Step-[Choose a card with the same card name as your vanguard, and discard it] Stride this card on your (VC) from face down.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for four cards, shuffle your deck, call two cards from among the cards searched to separate (RC), and put the rest on the top of your deck in any order. All of your units will be chosen for your trigger effects until end of turn.

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 2 %  
Shadow Paladin bar 65  98 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 14  21 %  
Grade 2 / Intercept bar 11  17 %  
Grade 3 / Twin Drive!! bar 12 %  
Grade 4 / None bar 6 %  
Grade 4 / Triple Drive!! bar 12  18 %  
 

Distribution by Nation
United Sanctuary bar 66  100 %  
 

Distribution by Power
- bar 6 %  
11000 bar 12 %  
15000+ bar 11  17 %  
25000+ bar 2 %  
4000 bar 12 %  
5000 bar 14 %  
6000 bar 6 %  
7000 bar 10  15 %  
9000 bar 11  17 %  
 

Distribution by Race
Abyss Dragon bar 19  29 %  
Demon bar 2 %  
Elf bar 22  33 %  
High Beast bar 11 %  
Human bar 16  24 %  
Zeroth Dragon bar 2 %  
 

Distribution by Rarity
C bar 14 %  
Fixed bar 14 %  
GR bar 2 %  
R bar 12  18 %  
RR bar 17  26 %  
RRR bar 17  26 %  
ZR bar 2 %  
 

Distribution by Shield
- bar 20  30 %  
- bar 6 %  
10000 bar 17  26 %  
15000 bar 6 %  
5000 bar 21  32 %  
 

Distribution by Trigger
- bar 8 %  
Critical +5000 Power bar 12 %  
Heal +5000 Power bar 6 %  
None bar 45  68 %  
Stand +5000 Power bar 6 %  
 



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