main page of Trade Cards OnlineTrade Cards Online

Let us find for you the cards you need

Deck "Gold Paladin"

Deck "Gold Paladin"
Format: OCG (Old format) - 58 Cards
created by pokewiz1 activity icon
Share |
 
Card list Group cards by  
Section: Main Deck (50 cards)
4 x Curable Angel Curable Angel (G-SD02)
  • Number: G-SD02-018
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

All better now? Then, go for it again ♪

4 x Dawning Knight, Gorboduc (SP) Dawning Knight, Gorboduc (SP) (G-BT07)
  • Number: G-BT07-S15
  • Rarity: SP
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Gurguit" in its card name, reveal it to your opponent, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):While you are paying the cost for Stride, this card gets grade+2.

(G-BT03): Searching for the sun. As it will soon be dawn.
(G-SD02): Leave it to me. I will definitely deliver the sun.

4 x Explorer of Good News Explorer of Good News (G-BT10)
  • Number: G-BT10-059
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
4 x Golden Holy Sword, Gurguit (SP) Golden Holy Sword, Gurguit (SP) (G-BT10)
  • Number: G-BT10-S04
  • Rarity: SP
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC):Generation Break 2 Unite (Active if you have called two or more units to (RC) or (GC) during this turn):All of your rear-guards get "Intercept" and "[CONT](RC):This unit can intercept from the back row during the battle that your vanguard was attacked.".
[AUTO](VC):[Counter Blast (1) & Soul Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, look at four cards from the top of your deck, call a card to (RC) from among them, shuffle your deck, if you called a unit with the unite ability, look at the top card of your deck, and call it to (RC) as [Rest].

4 x Greeting Drummer Greeting Drummer (VG-BT06)
  • Number: BT06-086
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Boooom!!! Awake yet?

4 x Holy Mage, Alessia (SP) Holy Mage, Alessia (SP) (G-BT10)
  • Number: G-BT10-S09
  • Rarity: SP
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your vanguards that is being attacked, and it cannot be hit until end of that battle.
[AUTO] Unite (Active if you have called two or more units to (RC) or (GC) during this turn):[Choose one of your rear-guards, and put it on the bottom of your deck] When this unit is placed on (GC), you may pay the cost. If you do, this unit gets [Shield]+15000 until end of that battle.

4 x Knight of Dawnlight, Jago Knight of Dawnlight, Jago (G-BT03)
  • Number: G-BT03-057
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

There are no flaws nor impurities. Just a pure and straight brilliance.

1 x Knight of Early Dawn, Coel Knight of Early Dawn, Coel (G-SD02)
  • Number: G-SD02-014
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone) Unite (This ability is active if you have called two or more units to (RC) or (GC) during this turn):[Put this unit into your soul] Look at three cards from the top of your deck, search for up to one card from among them, call it to (RC), shuffle your deck, and that unit gets [Power]+2000 until end of turn.

Because of the new heroes, the sunlight can spin towards tomorrow.

4 x Knight of Elegant Skills, Gareth Knight of Elegant Skills, Gareth (VG-BT06)
  • Number: BT06-082
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Its sword handling is so beautiful that even the enemy is mesmerized by it.

2 x Knight of Morning Shadow, Kimarcus Knight of Morning Shadow, Kimarcus (G-SD02)
  • Number: G-SD02-009
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(G-BT03): The knights of the sun proceed. Straight towards the heavens.
(G-SD02): The knight of the sun shall not waver. Until the day the future is seized.

3 x Knight of Spring`s Light, Perimore (SP) Knight of Spring's Light, Perimore (SP) (G-BT07)
  • Number: G-BT07-SR02
  • Rarity: SP
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[CONT](RC) Unite (This ability is active if you have called two or more units to (RC) or (GC) during this turn):This unit gets [Power]+2000.
[AUTO] Generation Break 1:[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, look at three cards from the top of your deck, search for up to one card from among them, call it to a (RC) in the same column as this unit, and put the rest on the bottom of your deck in any order.

The warm light calls forth joy.

4 x Knight of Superior Skills, Beaumains Knight of Superior Skills, Beaumains (TD05)
  • Number: TD05-004
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

With the fall of the 2 great paladins, ones who had faith in the future emerged to inspire the lost people.

4 x Scarface Lion (SP) Scarface Lion (SP) (G-BT07)
  • Number: G-BT07-S16
  • Rarity: SP
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[AUTO](RC):[Put this unit into your soul] When your vanguard attacks, if you have a grade 3 or greater vanguard with "Gurguit" in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of that battle.

4 x Sunrise Ray Knight, Gurguit (SP) Sunrise Ray Knight, Gurguit (SP) (G-BT07)
  • Number: G-BT07-S14
  • Rarity: SP
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1)] At the beginning of the guard step of the battle that this unit is attacked, you may pay the cost. If you do, look at four cards from the top of your deck, search for up to one card from among them, call it to (GC) at [Rest], and shuffle your deck.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, look at four cards from the top of your deck, search for up to one card from among them, call it to (RC), shuffle your deck, and that unit gets [Power]+2000 until end of turn.

(G-BT03 RRR): The sun will soon give light to all darkness.
(G-BT03 SP): The sun will certainly rise. As many times as needed.
(G-SD02): The sun continues to burn. Along with the lives of the courageous warriors.

 
Section: G Units (8 cards)
4 x Sacred Heaven Prayer Master, Reia Sacred Heaven Prayer Master, Reia (G-FC03)
  • Number: G-FC03-029
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a "HEAL" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), if you have two or more rear-guards, this unit gets [Shield]+5000 until end of that battle.

The cup of love and friendship, of reverence and faith, is filled by drops of miracles.

4 x Sunrise Ray Radiant Sword, Gurguit (SGR) Sunrise Ray Radiant Sword, Gurguit (SGR) (G-BT07)
  • Number: G-BT07-S01
  • Rarity: SGR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC) Generation Break 2 Unite (This ability is active if you have called two or more units to (RC) or (GC) during this turn):[Counter Blast (1) & Soul Blast (2)] This unit gets [Power]+5000 for each of your rear-guards until end of turn. Choose up to five of your rear-guards, and they get [Power]+5000 until end of turn.

The shining sun. That light even flashes to the end of the world.

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 58  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  29 %  
Grade 1 / Boost bar 14  24 %  
Grade 2 / Intercept bar 11  19 %  
Grade 3 / Twin Drive!! bar 14 %  
Grade 4 / None bar 7 %  
Grade 4 / Triple Drive!! bar 7 %  
 

Distribution by Nation
United Sanctuary bar 58  100 %  
 

Distribution by Power
- bar 7 %  
10000 bar 14 %  
11000 bar 14 %  
15000+ bar 7 %  
4000 bar 14 %  
5000 bar 16 %  
6000 bar 7 %  
7000 bar 7 %  
8000 bar 10 %  
9000 bar 5 %  
 

Distribution by Race
Angel bar 7 %  
Elf bar 14 %  
Giant bar 7 %  
High Beast bar 7 %  
Human bar 38  66 %  
 

Distribution by Rarity
C bar 16  28 %  
Fixed bar 11  19 %  
RR bar 7 %  
SGR bar 7 %  
SP bar 23  40 %  
 

Distribution by Shield
- bar 12  21 %  
- bar 7 %  
10000 bar 13  22 %  
15000 bar 7 %  
5000 bar 25  43 %  
 

Distribution by Trigger
Critical +5000 Power bar 7 %  
Draw +5000 Power bar 7 %  
Heal +5000 Power bar 7 %  
None bar 42  72 %  
Stand +5000 Power bar 7 %  
 



Rating
Current score for this Deck, based on 1 vote:

bar 5.00
scale
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion