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Deck "Crime Syndicate"

Deck "Crime Syndicate"
Format: Standard - 54 Cards
created by elphy LV8 activity icon envelope icon
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Section: Main Deck (49 cards)
4 x Bloody Hercules Bloody Hercules (V-EB01)
  • Number: V-EB01-030
  • Rarity: R
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When placed, COST [Soul Blast (1)], and this unit gets [Power]+6000 until end of turn.
[AUTO](VC/RC):When its attack hits, Counter Charge (1), and one of your units gets [Power]+6000 until end of turn.

2 x Death Warden Ant Lion Death Warden Ant Lion (V-EB01)
  • Number: V-EB01-016
  • Rarity: RR
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 12000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

(If you ride this unit, you get one Imaginary Gift: Protect!)
[AUTO](VC/RC):When it attacks, COST [Soul Blast (1) grade 3, and discard two cards from your hand], until end of that battle, this unit gets [Power]+10000/[Critical]+1, and your opponent cannot call sentinels to (GC) from hand.

This is a sand prison. There's nowhere to escape!

4 x Machining Hornet Machining Hornet (V-EB01)
  • Number: V-EB01-017
  • Rarity: RR
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](VC/RC):When an attack hits a vanguard when it attacked or boosted, look at six cards from the top of your deck, put up to one grade 3 card into your hand by revealing it, and shuffle your deck. If you put into your hand, and this unit is on (RC), put this unit into your soul.

Machinings attack with attack patterns of utmost efficiency.

4 x Machining Mantis Machining Mantis (V-EB01)
  • Number: V-EB01-009
  • Rarity: RRR
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When placed, COST [Counter Blast (1)], look at six cards from the top of your deck, put up to one grade 3 card from among them into your hand by revealing it, shuffle your deck, and this unit gets [Power]+6000 until end of turn.

While it is updated, its function becomes optimized every day.

4 x Machining Spark Hercules Machining Spark Hercules (V-EB01)
  • Number: V-EB01-003
  • Rarity: VR
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 12000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

(If you ride this unit, you get one Imaginary Gift: Protect!)
[ACT](VC)[1/Turn]:COST [Counter Blast (2)], choose five of your rear-guards, [Stand] them, they get [Power]+5000 until end of turn, choose all of your opponent's units, [Rest] them, and they get [Power]-5000 until end of your opponent's next turn.
[ACT](VC)[1/Turn]:COST [Put a grade 2 or less rear-guard into your soul] This unit gets [Power]+5000 for each of your opponent's [Rest] units until end of turn.

We shall eliminate those that become powerless without a trace!

4 x Machining Stag Beetle Machining Stag Beetle (V-EB01)
  • Number: V-EB01-008
  • Rarity: RRR
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 12000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

(If you ride this unit, you get one Imaginary Gift: Protect!)
[AUTO](VC/RC):When placed from hand, call up to two cards from your soul to (RC) as [Rest], and if this unit is on (VC), until end of turn, this unit gets the original [Power] of all units called by this effect.

Insect Railgun, Full Burst!

4 x Medical Battler, Ranpli Medical Battler, Ranpli (V-EB01)
  • Number: V-EB01-066
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 20000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +10000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

This much of injuries, do you really think that the great me won't be able to heal it!

4 x Paralyze Madonna Paralyze Madonna (V-EB01)
  • Number: V-EB01-018
  • Rarity: RR
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 0
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +10000 power
Card text:

[CONT]:Sentinel (You may have up to four cards in total with Sentinel in a deck)
[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.

That face which is distorted by frustration, I'll give you the strongest shock.

2 x Phantom Black Phantom Black (V-EB01)
  • Number: V-EB01-032
  • Rarity: R
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When it boosts, COST [discard a card from your hand], until end of that battle, this unit gets [Power]+6000, and your opponent cannot call normal units from hand to (GC).

It's the fault of the gullible? No, we're just that good at it!

4 x Platoon Leader, Butterfly Officer Platoon Leader, Butterfly Officer (V-EB01)
  • Number: V-EB01-060
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 6000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When placed, COST [[Rest] this unit], choose up to one of your other rear-guards, and it gets [Power]+10000. If you choose, at the end of that turn, put that unit into your soul, and Counter Charge (1).

It seems I need to light a fire up your ass!

4 x Sharp Nail Scorpio Sharp Nail Scorpio (V-EB01)
  • Number: V-EB01-064
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 15000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +10000 Power
Card text:

It's because you don't want to surrender quickly that it comes to this!

4 x Shelter Beetle Shelter Beetle (V-EB01)
  • Number: V-EB01-063
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 5000
  • Shield: 15000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +10000 Power
Card text:

The fact that the criminal is a little bug, no one noticed it.

2 x Spiteful Hopper Spiteful Hopper (V-EB01)
  • Number: V-EB01-031
  • Rarity: R
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When placed, COST [Soul Blast (1)], one of your other units gets [Power]+6000 until end of turn. If you don't have a face-up card in your damage zone, Counter Charge (1).

3 x Water Gang Water Gang (V-EB01)
  • Number: V-EB01-029
  • Rarity: R
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When it [Stand], COST [Counter Blast (1) & put this unit into your soul], and draw 2 cards.

Megacolony only accept convenience trades.

 
Section: G Units (5 cards)
4 x Imaginary Gift: Protect (Black) Imaginary Gift: Protect (Black) (V-EB01)
  • Number: V-GM-0036
  • Rarity: Fixed
  • Clan: Gift Marker
Card text:

When acquired, add this marker to your hand! (You can only call it to (GC))
[CONT]:Sentinel
[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.

1 x Machining Worker Ant Machining Worker Ant (V-EB01)
  • Number: V-EB01-062
  • Rarity: C
  • Clan: Megacolony
  • Nation: Zoo
  • Race: Insect
  • Power: 6000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When rode upon, draw a card.

 
Deck Statistics
Distribution by Clan
Gift Marker bar 7 %  
Megacolony bar 50  93 %  
 

Distribution by Grade / Skill
- bar 7 %  
Grade 0 / Boost bar 17  31 %  
Grade 1 / Boost bar 12  22 %  
Grade 2 / Intercept bar 11  20 %  
Grade 3 / Twin Drive!! bar 10  19 %  
 

Distribution by Nation
- bar 7 %  
Zoo bar 50  93 %  
 

Distribution by Power
- bar 7 %  
12000 bar 10  19 %  
5000 bar 16  30 %  
6000 bar 9 %  
8000 bar 15 %  
9000 bar 11  20 %  
 

Distribution by Race
- bar 7 %  
Insect bar 50  93 %  
 

Distribution by Rarity
C bar 17  31 %  
Fixed bar 7 %  
R bar 11  20 %  
RR bar 10  19 %  
RRR bar 15 %  
VR bar 7 %  
 

Distribution by Shield
- bar 14  26 %  
- bar 7 %  
10000 bar 13  24 %  
15000 bar 15 %  
20000 bar 7 %  
5000 bar 11  20 %  
 

Distribution by Trigger
- bar 7 %  
Critical +10000 Power bar 15 %  
Draw +10000 power bar 7 %  
Heal +10000 Power bar 7 %  
None bar 34  63 %  
 



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