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Deck "Great Thunder Emperor"

Deck "Great Thunder Emperor"
53 Cards
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Section: Deck (51 cards)
1 x A Key That Connects the World, Dragouno A Key That Connects the World, Dragouno (X-BT04)
  • Card Number: X-BT04-1809
  • Rarity: RRR
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire
Card text:

You may only cast this card during your opponent's turn, and you have five or more different world names on cards in your drop zone.
[Cast Cost] [If there are one or more cards on your field, put all of them into your drop zone]
[Counter] Discard your entire hand, and draw six cards. Then, for this turn, you cannot be dealt damage. At the end of your next turn, you lose the game. You may only cast "A Key That Connects the World, Dragouno" once per fight.

2 x An Unexpected Helper, Takosuke An Unexpected Helper, Takosuke (X-SS04)
  • Card Number: X-SS04-00080
  • Rarity: C
  • Card Type: Monster
  • World: Hero World
  • Power: 4000
  • Defense: 2000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Thunder Empire / Superhero
Card text:

When this card attacks, you may pay 1 gauge. If you do, declare either monster or spell, and look at all cards in your opponent's hand. If there is a card of the declared type among them, for this turn, this card gets critical+1 and [Double Attack]. This ability only activates once per turn.
[Ride] [Pay 1 gauge]

What's that? Is that an octopus? A squid? No! It's Takosuke!

2 x Batzz X Link Batzz X Link (X2-SP)
  • Card Number: X2-SP-S001
  • Rarity: SP
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire
Card text:

You may only cast this card if your cards have attacked three times or more this turn. (Link attacks count as one attack!)
[Counter] Look at three cards from the top of your deck, put one from among them into your hand, put the rest into your gauge, and you gain 1 life! You may only cast "Batzz X Link" once per turn.

Nothing is impossible for us! The one who taught me that was my buddy... You, Gao!

2 x Black Arc Dragon, Riverpain Black Arc Dragon, Riverpain (X-BT03)
  • Card Number: X-BT03-0008
  • Rarity: RRR
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 6000
  • Defense: 1000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Black Dragon / Thunder Empire
Card text:

[Call Cost] [Pay 1 gauge]
[Counter] 【Act】 "Black Induction" During the attack phase, destroy a monster on your field. If you do, call up to one <Black Dragon> or <Thunder Empire> monster from your hand by paying its [Call Cost]. You may only use "Black Induction" once per turn.
When this card enters the field, destroy a monster on your opponent's field.
[Double Attack]

The Thunder Emperor… Hmph, what do you want from me?

4 x Blacksand Castle Blacksand Castle (X-BT03)
  • Card Number: X-BT03-0073
  • Rarity: R
  • Card Type: Spell
  • World: Darkness Dragon World
  • Attributes: Thunder Empire / Defense
Card text:

[Set] (This card remains on the field.)
All <Thunder Empire> on your field cannot be returned to hand by your opponent's card effects.
[Counter] 【Act】 During your opponent's turn, if you have 2 or more different world names on cards on your field, you may put this card from your field into drop zone. If you do, for this turn, the next time you would be dealt damage, it is reduced by 3.

Have you heard the tale of the phantom castle in the black desert?

2 x Bring It On! Bring It On! (X-TD03)
  • Card Number: TD03-0013
  • Rarity: C
  • Card Type: Spell
  • World: Hero World
  • Attributes: Thunder Empire / Defense
Card text:

You may only cast this card when you are being attacked.
[Counter] Nullify the attack, and you gain 1 life!

I shall fight with my everything too!

1 x Connect Ninja, Tomonoshin Connect Ninja, Tomonoshin (X-BT03)
  • Card Number: X-BT03-0036X
  • Rarity: R
  • Card Type: Monster
  • World: Katana World
  • Power: 4000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Ninja / Thunder Empire
Card text:

"BFF Sensor" When a monster other than this card enters your field, look at the top three cards of your deck, put up to one <Thunder Empire> into your hand from among them, and put the rest on the bottom of your deck in any order."BFF Sensor" only activates once per turn.

Three secrets to winning: Friendship, hard work, and guts!

2 x Demon Lord`s Deputy, Vineah Demon Lord's Deputy, Vineah (X-CBT01)
  • Card Number: X-CBT01-0048
  • Rarity: U
  • Card Type: Monster
  • World: Magic World
  • Power: 4000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 1
  • Attributes: 72 Pillars / Thunder Empire
Card text:

"Yes, I'm Here" When this card is discarded from your hand, put the top card of your deck into your gauge. Then, if you have a <72 Pillars> or <Thunder Empire> on your field, you may return this card from your drop zone to your hand. "Yes, I'm Here" only activates once per turn.

Asmodai... Yes. He's always been unruly since the old days.

1 x Jupiter Barrier Jupiter Barrier (X-CBT01)
  • Card Number: X-CBT01-0069
  • Rarity: U
  • Card Type: Spell
  • World: Star Dragon World
  • Attributes: Thunder Empire / Defense / Recovery
Card text:

You may only cast this card if you are being attacked.
[Counter] Nullify the attack. Then, you may put a soul from your card into the drop zone. If you do, put the top card of your deck into your gauge, gain 1 life and draw a card.

It's awhile since a barrier was developed, but I'm sure you'll use it well.

1 x Loud Voice Loud Voice (X-SS04)
  • Card Number: X-SS04-0015
  • Rarity: C
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire
Card text:

[Cast Cost] [Discard one or more cards from your hand]
[Counter] For this turn, all cards on your opponent's field get power-3000, defense-3000, and critical-1 for each card discarded by this card's [Cast Cost]!

Doesn't take much to disrupt chants, huh?

4 x Misfiring Demon, Globes Misfiring Demon, Globes (X-BT01)
  • Card Number: X-BT01-0001
  • Rarity: RRR
  • Card Type: Monster
  • World: Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Thunder Empire / Dragon
Card text:

"Split the Reward" When your other <Thunder Empire> monster enters the field, put the top card of your deck into your gauge, and draw a card. "Split the Reward" only activates once per turn.
When this card attacks, for this turn, a card on your field gets critical+1!

I did warn you not to get too close to me.

2 x Nice Thunder! Nice Thunder! (X-TD03)
  • Card Number: X-TD03-0009
  • Rarity: C
  • Card Type: Spell
  • World: Magic World
  • Attributes: Thunder Empire / Charge / Draw
Card text:

Choose and use one of the following two. You may only cast "Nice Thunder!" once per turn.
• Put the top two cards of your deck into your gauge.
• If you have 4 life or less, draw two cards.

Whoooo! You two are doing great!

4 x Operative, Sphere Operative, Sphere (X-BT03)
  • Card Number: X-BT03-0010
  • Rarity: RR
  • Card Type: Monster
  • World: Dragon World
  • Power: 4000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Thunder Empire / Dragon
Card text:

"Secret Operation" When this card enters the field, put the top card of your deck into your gauge, and you gain 1 life! Then, if you have 2 or more different world names on cards on your field, draw a card. "Secret Operation" only activates once per turn.

Well, since the operation was a success, I guess I'll start preparing for the celebration.

2 x Overpowering Arc Dragons Overpowering Arc Dragons (X-SS04)
  • Card Number: X-SS04-0019
  • Rarity: C
  • Card Type: Spell
  • World: Ancient World
  • Attributes: Thunder Empire / Enhance
Card text:

You may only cast this card during the battle of <Dragon Lord> or <Thunder Empire> monster on your field.
[Counter] Draw a card, choose a monster in battle, and for this battle, give it power+4000, and defense+4000!

It will not stop. The martial arts deity is now like a bolt of lightning.

1 x Overturn Ice Emperor, Miserea Overturn Ice Emperor, Miserea (X-BT04)
  • Card Number: X-BT04-0103
  • Rarity: Secret
  • Card Type: Monster
  • World: Dungeon World/Legend World
  • Power: 8000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Dungeon Enemy / Demon Lord / Water / Thunder Empire
Card text:

[Call Cost] [Put up to one spell from your drop zone into this card's soul & Pay 2 gauge]
[Overturn] [Pay 2 gauge during your main phase] Nullify the abilities of all cards on the field, and shuffle all of each fighter's hand, drop zone, field, and gauge into the deck, except this card. Then, each fighter draws six cards and puts the top two cards of their deck into the gauge.
[Double Attack] [Soulguard] [Lifelink 2]

It'll end soon. I promise.

2 x Red Thunder Emperor`s Awakening Red Thunder Emperor's Awakening (X-CBT01)
  • Card Number: X-CBT01-0001C
  • Rarity: RRR
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire
Card text:

Put the top card of your deck into your gauge and you gain 1 life! Then, if there are three or more different world names of cards in your drop zone, put up to one card from your drop zone into your hand, and if you have six or more, draw a card. You may only cast "Red Thunder Emperor's Awakening" once per turn.

Smash them, my Thunder Empire!

4 x Sovereign War Dragon Lord, Batzz the Infinity Sovereign War Dragon Lord, Batzz the Infinity (X2-SP)
  • Card Number: X2-SP-0003
  • Rarity: RRGR
  • Card Type: Monster
  • World: Dragon World
  • Power: 13000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Thunder Empire / Dragon
Card text:

[Call Cost] [Pay 2 gauge]
During your turn, this card on your field cannot be destroyed.
When this card attacks, if you have three or more different world names of cards in your drop zone, for this turn, this card gets [Triple Attack]. Then, If you have five or more, destroy up to one monster on your opponent's field and if you have seven or more, deal 2 damage to your opponent!
[Penetrate]

The two's optimistic souls intensify the dragon's roar that resounds through the world.

1 x The Fighters` Oath The Fighters' Oath (X-SS04)
  • Card Number: X-SS04-0020
  • Rarity: C
  • Card Type: Spell
  • World: Legend World
  • Attributes: Thunder Empire / Charge / Recovery
Card text:

Put the number of cards from the top of your deck into your gauge equal to the number of different world names of cards on your field, and you gain life equal to the number of cards put! You may only cast "The Fighters' Oath" once per turn.

Look at this team. We're gonna do great!

2 x Thunder Lance x Tempest Buster! Thunder Lance x Tempest Buster! (X-BT01)
  • Card Number: X-BT01-0028EN
  • Rarity: R
  • Card Type: Impact
  • World: Dragon World
  • Attributes: Thunder Empire
Card text:

You may only cast this card if your opponent has 5 life or less, your cards attacked three or more times during this turn and and neither you nor your opponent has a monster in the center.
[Cast Cost] [Pay 3 gauge]
Deal 5 damage to the opponent! This card cannot be nullified and the damage cannot be reduced. If your opponent's life becomes 0, your opponent cannot change his or her life by cards (unrevivable).

The soul of the wielder will be torn apart the moment he gets absorbed by the Demon Lord Dragon's power.

2 x Thunder X Attract Thunder X Attract (X-BT02)
  • Card Number: X-BT02-0002
  • Rarity: RRR
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire / Get
Card text:

[Cast Cost] [Pay 1 life]
Choose and use one of the following two. You may only cast "Thunder X Attract" once per turn.
• Pay 1 gauge. If you do, search your deck for up to one <Thunder Empire> item, put it into your hand, and shuffle your deck.
•Put up to one impact, or <Dragon World> monster from your drop zone into your hand.

You're... going to... come... out!

1 x Turbulent Warlord Dragon, Barlbatzz Dragoroyale Turbulent Warlord Dragon, Barlbatzz Dragoroyale (X-CBT01)
  • Card Number: X-CBT01-SP01
  • Rarity: SP
  • Card Type: Monster
  • World: Dragon World
  • Power:
  • Defense: 7000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Thunder Empire / Dragon
Card text:

[Call Cost] [Put a monster with "Batzz" in its card name from your field into your drop zone]
During your turn, this card cannot be destroyed, and cannot be [Rest] and its abilities cannot be nullified by your opponent's card effects.
[Overthrow] [Pay 3 gauge and discard a card from your hand at the beginning of your attack phase] For this turn, this card gets [Hextuple Attack]. (You may only use [Overthrow] once per game. [Overthrow] cannot be nullified, and your opponents cannot [Counter] it.).
[Double Attack]

"With my power!" "And mine!" "We will win!"

2 x Turbulent Warlord Fist, Dragrrumble Turbulent Warlord Fist, Dragrrumble (X-CBT01)
  • Card Number: X-CBT01-0074
  • Rarity: R
  • Card Type: Item
  • World: Dragon World
  • Power: 4000
  • Critical: 2
  • Attributes: Thunder Empire / Weapon
Card text:

[Equip Cost] [Pay 1 gauge]
When a monster on your field attacks alone, for this turn this card gets power+2000!
When this card attacks, if the power of this card is 10000 or greater, for this turn this card gets [Triple Attack]. This ability only activates once per turn.

Let's smash them with everything we've got!

2 x Warlord Sword Release Warlord Sword Release (X2-SP)
  • Card Number: X2-SP-0006
  • Rarity: RRGR
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire / Dragon
Card text:

[Cast Cost] [Pay 1 gauge & Pay 2 life]
Draw cards equal to the number of different world names of cards on your field. You may only cast "Warlord Sword Release" once per turn.

Release the power! Warlord Sword!!

2 x Wiebly the Phantasmagoric Wiebly the Phantasmagoric (Promo)
  • Card Number: PR-0461
  • Rarity: P
  • Card Type: Monster
  • World: Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Thunder Empire / Dragon
Card text:

If there are three or more different world names of cards in your drop zone, this card gets power+3000 and critical+1.
When this card enters the field, put up to one <Thunder Empire> monster from your deck into your drop zone, and shuffle the deck. For this turn, this card on the field is regarded as the same world names as the card sent to the drop zone by this way.

My Sire, how do you like my abilities?

2 x Yellowbat Yellowbat (X-CBT01)
  • Card Number: X-CBT01-0056
  • Rarity: U
  • Card Type: Monster
  • World: Dungeon World
  • Power: 2000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Dungeon Enemy / Thunder Empire
Card text:

When this card enters the field, you may discard a card from your hand. If you do, put the top card of your deck into your gauge. Then, if you have another <Dungeon Enemy> or <Thunder Empire> on your field, draw a card.

Buzz buzz! Wild Yellowbat appeared.

 
Section: Buddy and Flag (2 cards)
1 x Sovereign War Dragon Lord, Batzz the Infinity Sovereign War Dragon Lord, Batzz the Infinity (X2-SP)
  • Card Number: X2-SP-BR03
  • Rarity: BR
  • Card Type: Monster
  • World: Dragon World
  • Power: 13000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Thunder Empire / Dragon
Card text:

[Call Cost] [Pay 2 gauge]
During your turn, this card on your field cannot be destroyed.
When this card attacks, if you have three or more different world names of cards in your drop zone, for this turn, this card gets [Triple Attack]. Then, If you have five or more, destroy up to one monster on your opponent's field and if you have seven or more, deal 2 damage to your opponent!
[Penetrate]

"Go!" "Yeah!" ""We'll definitely win this match!""

1 x Thunder Emperor`s Fangs Thunder Emperor's Fangs (X-TD03)
  • Card Number: X-TD03-0017
  • Rarity: C
  • Card Type: Flag
Card text:

You may use <Thunder Empire> cards.
Your initial hand becomes seven cards, your initial gauge becomes one card, and your initial life becomes 11!

 
Deck Statistics
Distribution by Attributes
- bar 2 %  
72 Pillars / Thunder Empire bar 4 %  
Black Dragon / Thunder Empire bar 4 %  
Dungeon Enemy / Demon Lord / Water / Thunder Empire bar 2 %  
Dungeon Enemy / Thunder Empire bar 4 %  
Ninja / Thunder Empire bar 2 %  
Thunder Empire bar 15 %  
Thunder Empire / Charge / Draw bar 4 %  
Thunder Empire / Charge / Recovery bar 2 %  
Thunder Empire / Defense bar 11 %  
Thunder Empire / Defense / Recovery bar 2 %  
Thunder Empire / Dragon bar 18  34 %  
Thunder Empire / Enhance bar 4 %  
Thunder Empire / Get bar 4 %  
Thunder Empire / Superhero bar 4 %  
Thunder Empire / Weapon bar 4 %  
 

Distribution by Card Type
Flag bar 2 %  
Impact bar 4 %  
Item bar 4 %  
Monster bar 26  49 %  
Spell bar 22  42 %  
 

Distribution by Critical
- bar 25  47 %  
1 bar 15  28 %  
2 bar 13  25 %  
 

Distribution by Defense
- bar 27  51 %  
1000 bar 17  32 %  
2000 bar 4 %  
6000 bar 11 %  
7000 bar 2 %  
 

Distribution by Monster Size
- bar 27  51 %  
- bar 4 %  
1 bar 15  28 %  
2 bar 13 %  
3 bar 4 %  
 

Distribution by Power
- bar 25  47 %  
13000 bar 9 %  
2000 bar 4 %  
3000 bar 11 %  
4000 bar 11  21 %  
6000 bar 4 %  
8000 bar 2 %  
? bar 2 %  
 

Distribution by Rarity
BR bar 2 %  
C bar 11  21 %  
P bar 4 %  
R bar 17 %  
RR bar 8 %  
RRGR bar 11 %  
RRR bar 11  21 %  
Secret bar 2 %  
SP bar 6 %  
U bar 9 %  
 

Distribution by World
- bar 2 %  
Ancient World bar 4 %  
Darkness Dragon World bar 11 %  
Dragon World bar 30  57 %  
Dungeon World bar 4 %  
Dungeon World/Legend World bar 2 %  
Hero World bar 8 %  
Katana World bar 2 %  
Legend World bar 2 %  
Magic World bar 8 %  
Star Dragon World bar 2 %  
 



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