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Deck "DECK Álvaro jockers"

Deck "DECK Álvaro jockers"
Format: OCG - 71 Cards
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Type: Creature (58 cards)
3 x Bainaradoor Bainaradoor (DMRP-01)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Creature
  • Race: Jokers
  • Power: 2000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Jokers
Card text:

Shieldtrigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

* When you put this creature into the battle zone, if you have a total of 3 or more Jokers in the battle zone or your mana zone, choose one of your opponent's creatures and put it on the bottom of his deck. Then draw a card.

2 x Barberpapa Barberpapa (DMRP-03)
  • Collector Number: 47
  • Rarity: Uncommon
  • Type: Creature
  • Race: Jokers
  • Power: 7000
  • Cost: 7
  • Civilization: Fire/Jokers
Card text:

■ Jokers Over Explode 2 (You may reduce this creatures summon cost by 2. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ Double breaker (This creature breaks 2 shields.)

■ This creature can attack your opponent on the turn you put it into the battle zone.

■ Whenever this creature attacks, you may choose one of your opponent's creatures. This creature and that creature battle.

2 x Baron Gelacho Baron Gelacho (DMSD-01)
  • Collector Number: 2
  • Rarity: No Rarity
  • Type: Creature
  • Race: Jokers
  • Power: 3000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Jokers
Card text:

Shieldtrigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

* When you put this creature into the battle zone, choose a creature and tap or untap it.

2 x Barrett the Silver Barrett the Silver (DMRP-02)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Jokers
  • Power: 8000
  • Cost: 8
  • Civilization: Jokers
Card text:

* At the end of your opponent's turn, if your opponent summoned 3 or more creatures this turn, you may put this creature from your hand into the battle zone.

* Double breaker

* When you put this creature into the battle zone or whenever it attacks, reveal the top card of your deck. If it's a Jokers creature, put it into the battle zone. Otherwise, put it into your hand.

3 x Batten Oyaji Batten Oyaji (DMSD-01)
  • Collector Number: 10
  • Rarity: Uncommon
  • Type: Creature
  • Race: Jokers
  • Power: 3000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Jokers
Card text:

* Whenever a creature attacks you, you may tap this creature to stop the attack.

1 x Buchigire! Fujiyamuscle Buchigire! Fujiyamuscle (DMRP-03)
  • Collector Number: S6
  • Rarity: Super Rare
  • Type: Creature
  • Race: Jokers
  • Power: 9000+
  • Cost: 9
  • Civilization: Fire/Jokers
Card text:

■ Jokers Over Explode 2 (You may reduce this creatures summon cost by 2. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ Speed attacker

■ Power attacker +1000000

■ Double breaker

■ When this creature attacks for the first time each turn, untap it if you have 4 or more Jokers in the battle zone or your mana zone.

2 x Cameralife Cameralife (DMRP-03)
  • Collector Number: 80
  • Rarity: Common
  • Type: Creature
  • Race: Jokers
  • Power: 2000
  • Cost: 5
  • Civilization: Fire/Jokers
Card text:

■ Jokers Over Explode 1 (You may reduce this creatures summon cost by 1. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ When you put this creature into the battle zone, destroy one of your opponent's creatures that has 4000 power or less.

1 x Caterpillar Master Caterpillar Master (DMBD-03)
  • Collector Number: 8
  • Rarity: Common
  • Type: Creature
  • Race: Jokers
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire/Jokers
  • Artist: shosuke
Card text:

■ Jokers Over Explode 1 (You may reduce this creatures summon cost by 1. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ Speed Attacker

■ When a player puts a creature into the battle zone for no cost, destroy that creature.

2 x Chocolate House Chocolate House (DMRP-02)
  • Collector Number: 59
  • Rarity: Common
  • Type: Creature
  • Race: Jokers
  • Power: 3000
  • Cost: 2
  • Civilization: Jokers
Card text:

* Whenever this creature attacks, put a card from your hand into your mana zone.

2 x Chotto Q Chotto Q (DMSD-01)
  • Collector Number: 9
  • Rarity: Uncommon
  • Type: Creature
  • Race: Jokers
  • Power: 5000+
  • Mana Number: 1
  • Cost: 5
  • Civilization: Jokers
Card text:

* This creature can attack your opponent on the turn you put it into the battle zone.

* This creature attacks your opponent if able.

* While you have 2 or more Jokers in the battle zone or your mana zone, this creature gets +3000 power and has "double breaker". (A creature that has "double breaker" breaks 2 shields.)

1 x Danganoh, Super Special Q Danganoh, Super Special Q (DMSD-01)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Jokers
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Jokers
Card text:

* Double breaker (This creature breaks 2 shields.)

* When you put this creature into the battle zone, this creature can attack your opponent and breaks an additional shield for each of your other Jokers in the battle zone until the end of the turn.

1 x Diceclops Diceclops (DMRP-06)
  • Collector Number: 24
  • Rarity: Rare
  • Type: Creature
  • Race: Jokers
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Fire
  • Artist: IronPot
Card text:

■ Jokers Over Explode 2 (You may reduce this creatures summon cost by 2. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ When you put this creature into the battle zone, your opponent puts all his creatures that cost more than the number of cards in his mana zone on the bottom of his deck in any order.

3 x Dotsuki Manjiro Dotsuki Manjiro (DMSD-01)
  • Collector Number: 3
  • Rarity: No Rarity
  • Type: Creature
  • Race: Jokers
  • Power: 2000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Jokers
Card text:

* When you put this creature into the battle zone, choose one of your opponent's tapped creatures and put it on the bottom of his deck.

1 x Eyeball Chans Eyeball Chans (DMRP-04?)
  • Collector Number: 17
  • Rarity: Common
  • Type: Creature
  • Race: Jokers
  • Power: 3000
  • Cost: 6
  • Civilization: Fire/Jokers
Card text:

Super_Shield_Trigger Super Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost. Then if you have no shields, you may use this creature's S ability.)

* When you put this creature into the battle zone, until the start of your next turn, after a creature attacks you, destroy it.

S When you put this creature into the battle zone, this turn, creatures can't attack players.

1 x Gayoushin Gayoushin (DMRP-05)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Jokers/Specials
  • Power: 4000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Jokers
Card text:

■ When you put this creature into the battle zone, if you have 5 or more Jokers in the battle zone or mana zone, draw 2 cards. Then you may discard a Jokers from your hand. If you do, draw 2 cards.

1 x Gekishinoh, Super Z Class Gekishinoh, Super Z Class (DMBD-03)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Jokers
  • Power: 8000
  • Mana Number: 1
  • Cost: 9
  • Civilization: Fire/Jokers
  • Artist: shosuke
Card text:

■ Jokers Over Explode 2 (You may reduce this creatures summon cost by 2. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ Speed attacker ■ Double breaker

■ When you put this creature into the battle zone, break one of your opponents shields for each of your Jokers in the battle zone.

2 x Hakushon Mask Hakushon Mask (DMSP-01)
  • Collector Number: 7
  • Rarity: No Rarity
  • Type: Creature
  • Race: Jokers
  • Power: 3000
  • Cost: 5
  • Civilization: Jokers
Card text:

Shieldtrigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

■ When you put this creature into the battle zone, your opponent chooses one of his creatures that has the lowest power in the battle zone and destroys it.

1 x Halloway Halloway (DMRP-04)
  • Collector Number: 23
  • Rarity: Rare
  • Type: Creature
  • Race: Jokers
  • Power: 4000+
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire/Jokers
Card text:

■ Jokers Over Explode 2 (You may reduce this creatures summon cost by 2. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ When you put this creature into the battle zone, put the top card of your deck into your graveyard. If it's non-evolution creature that costs 5 or less, destroy this creature and put that creature into the battle zone. Otherwise, this creature gets +4000 power, "speed attacker" and "double breaker".

2 x Helcopta Helcopta (DMSP-01)
  • Collector Number: 8
  • Rarity: No Rarity
  • Type: Creature
  • Race: Jokers
  • Power: 1000
  • Cost: 5
  • Civilization: Jokers
Card text:

■ When you put this creature into the battle zone, you may draw a card for each of your Jokers in the battle zone.

1 x Iron Manhattan Iron Manhattan (DMRP-05)
  • Collector Number: S8
  • Rarity: Super Rare
  • Type: Creature
  • Race: Jokers
  • Power: 8000
  • Mana Number: 1
  • Cost: 9
  • Civilization: Fire/Jokers
Card text:

■ Jokers Over Explode 2 (You may reduce this creatures summon cost by 2. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ Speed attacker ■ Double breaker

■ When you put this creature into the battle zone, choose 2 of your opponent's shields and this creature breaks the rest. Then you may discard a card from your hand. If you do, next turn, your opponent can't put 2 or more creatures into the battle zone.

2 x Jobato De Runo Jobato De Runo (DMSD-04)
  • Collector Number: 4
  • Rarity: No Rarity
  • Type: Creature
  • Race: Jokers
  • Power: 1000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Jokers
  • Artist: 500siki
Card text:

Shield_Trigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

■ When you put this creature into the battle zone, choose a creature and tap it. Then, choose a creature and untap it.

1 x Jolly the Johnny Jolly the Johnny (DMRP-01)
  • Collector Number: MAS1
  • Rarity: Legend Rare
  • Type: Creature
  • Race: Jokers
  • Power: 10000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Jokers
  • Artist: Yoichi Ito
Card text:

* Speed attacker

* Master Double breaker (This creature breaks 2 shields. During the turn this creature is put into the battle zone, before each break, destroy one of your opponent's creatures.)

* If you have a total of 5 or more Jokers in the battle zone or your mana zone, this creature can't be blocked, and after the attack, if your opponent has no shields and creatures, you win the game.

1 x Jot Gun Joragon Jot Gun Joragon (DMRP-05)
  • Collector Number: MD1
  • Rarity: Legend Rare
  • Type: Creature
  • Race: Master Dragon/Jokers
  • Power: 11000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Jokers
Card text:

■ When you summon this creature, you may return any number of your jokers in the battle zone to your hand, this creature costs 1 less to summon for each creature returned this way.

■ Speed attacker

* Double breaker (This creature breaks 2 shields.)

■ Whenever this creature attacks, draw a card, then, discard a card from your hand.

■ Joragon Big 1 : Whenever you discard a jokers from your hand, you may use one of its abilities that start with "When you put this creature into the battle zone".

1 x Jot Gun Joragon joe Jot Gun Joragon joe (DMRP-04?)
  • Collector Number: M1
  • Rarity: Common
  • Type: Creature
  • Race: Jokers Dragon
  • Power: 12000
  • Mana Number: 1
  • Cost: 9
  • Civilization: Jokers
  • Artist: Joe Kirifuda (Artist)
Card text:

* If you have a total of 6 or more Jokers in the battle zone, this creature's summoning cost becomes 1.

* Speed attacker

* Triple breaker (This creature breaks 3 shields.)

* When you put this creature into the battle zone, reveal the top 2 cards of your deck and add them to your hand. Choose any number of your opponent's cards that costs equal to or less than the total cost of the cards revealed. Your opponent puts them on the bottom of his deck in any order.

1 x Katsuraderansu/「I`m going to Afro!!」 Katsuraderansu/「I'm going to Afro!!」 (DMRP-05)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Creature
  • Race: Jokers
  • Power: 7000
  • Mana Number: 1
  • Cost: 7/2
  • Civilization: Fire
Card text:

■ Double breaker

■ When you put this creature into the battle zone, put the card on the bottom of your deck into the graveyard. If it's a Jokers creature that costs 6 or less, put it into the battle zone.


■Discard a card from your hand. Then draw 2 cards.

2 x Khan, Absolute Sound Khan, Absolute Sound (DMRP-03)
  • Collector Number: 9
  • Rarity: Very Rare
  • Type: Creature
  • Race: Jokers
  • Power: 8000
  • Cost: 7
  • Civilization: Fire/Jokers
Card text:

■ Jokers Over Explode 2 (You may reduce this creatures summon cost by 2. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ Speed attacker

■ Double breaker

■ Whenever this creature attacks, after the attack, each player may discard his hand. Those players draw 3 cards.

2 x King the Slotton 7 / Seventh Seven King the Slotton 7 / Seventh Seven (DMRP-06)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Jokers
  • Power: 7777
  • Mana Number: 1
  • Cost: 7/3
  • Civilization: Jokers
  • Artist: Shishizaru
Card text:

* Double breaker

* When you put this creature into the battle zone, reveal the top 3 cards of your deck. If all 3 cards are Jokers, you may put a creature from among them into the battle zone. During that turn, that creature can attack your opponent. Put the rest on the bottom of your deck in any order.


Shield_Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

■ Your opponent reveals the top 3 cards of his deck, and you choose one of them. Your opponent puts his creatures that cost the same as the chosen card along with the 3 revealed cards on the bottom of his deck in any order.

1 x Merabeat the Johnny Merabeat the Johnny (DMRP-03)
  • Collector Number: MAS1
  • Rarity: Legend Rare
  • Type: Creature
  • Race: Jokers
  • Power: 10000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire/Jokers
  • Artist: Yoichi Ito
Card text:

■ Speed attacker ■ Double breaker

■ Master Double Merabeat: When you summon this creature in the battle zone, put up to 2 creatures that have the "Jokers Over Explode" ability from your hand into the battle zone. At the end of your turn, put them on the bottom of your deck in any order, then draw a card for each creature you put on the bottom of your deck this way.

■ When you put this creature into the battle zone, if you have 5 or more Jokers in the battle zone, destroy all your opponent's creatures.

1 x Okke Brothers Okke Brothers (DMRP-05)
  • Collector Number: 58
  • Rarity: Common
  • Type: Creature
  • Race: Jokers
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Jokers
Card text:

* When you put this creature into the battle zone, choose a creature and untap it.

1 x Omegattai Sandaioh Omegattai Sandaioh (DMRP-04)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Creature
  • Race: Jokers
  • Power: 9000
  • Mana Number: 1
  • Cost: 10
  • Civilization: Fire/Jokers
  • Artist: Shishizaru
Card text:

■ Jokers Over Explode 3 (You may reduce this creatures summon cost by 3. If you do, put this creature on the bottom of your deck at the end of the turn. Then draw a card.)

■ Speed attacker

■ Double breaker

■ This creature's attack can't be redirected.

■ When this creature breaks a shield, if you have a total of 10 or more Jokers in your battle zone or mana zone, your opponent puts it into his graveyard instead.

3 x Pali Nights Pali Nights (DMSD-01)
  • Collector Number: 4
  • Rarity: No Rarity
  • Type: Creature
  • Race: Jokers
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Jokers
Card text:

* When you put this creature into the battle zone, put a card from your graveyard into your mana zone.

1 x Todai Sensei Todai Sensei (DMRP-02)
  • Collector Number: 12
  • Rarity: Rare
  • Type: Creature
  • Race: Jokers
  • Power: 3000
  • Cost: 4
  • Civilization: Jokers
Card text:

* When you put this creature into the battle zone, Look at the top 3 cards of your deck, and reveal one of them. Your opponent adds either the revealed card to your hand or the 2 face down cards to your hand. Put the rest into your graveyard.

3 x Tutankhanen Tutankhanen (DMSD-01)
  • Collector Number: 5
  • Rarity: No Rarity
  • Type: Creature
  • Race: Jokers
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Jokers
Card text:

* When you put this creature into the battle zone, draw a card.

1 x Wild Shield Climax Wild Shield Climax (DMRP-06)
  • Collector Number: 8
  • Rarity: Very Rare
  • Type: Creature
  • Race: Jokers
  • Power: 5000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire/Jokers
  • Artist: RUI MARUYAMA
Card text:

■ When your "Jot Gun Joragon" would be destroyed, you may discard this card from your hand instead.

■ When you put this creature into the battle zone, one of your creature's power is doubled until the end of the turn. Then choose one of your opponent's creatures, those 2 creatures battle.

3 x Yattareman Yattareman (DMSD-01)
  • Collector Number: 12
  • Rarity: Common
  • Type: Creature
  • Race: Jokers
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Jokers
Card text:

* Your Jokers cost 1 less to summon. They can't cost 0 or less.

 
Type: Neo Creature (2 cards)
1 x Tenkuuoh, Super Extreme Class Tenkuuoh, Super Extreme Class (DMSP-01)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Neo Creature
  • Race: Jokers
  • Power: 6000
  • Cost: 6
  • Civilization: Jokers
Card text:

■ Neo Evolution: You may put it on one of your jokers creatures. (If a creature is under it, treat it as a Neo Evolution Creature.)

■ Double breaker

■ Whenever this creature attacks, you may discard 2 Jokers from your hand. If you do, untap this creature.

1 x Wasshoi Mantaro Wasshoi Mantaro (DMRP-02)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Neo Creature
  • Race: Jokers
  • Power: 1000+
  • Cost: 3
  • Civilization: Jokers
Card text:

* Neo Evolution: You may put it on one of your jokers creatures. (If a creature is under it, treat it as a Neo Evolution Creature.)

* If you have 4 or more jokers in the battle zone or your mana zone, this creature gets "power attacker +6000" and has "double breaker". (A creature that has "power attacker +6000 and "double breaker" gets +6000 power while attacking and breaks 2 shields.)

 
Type: Spell (11 cards)
1 x Arizona Headshot Arizona Headshot (DMSP-01)
  • Collector Number: 9
  • Rarity: No Rarity
  • Type: Spell
  • Cost: 5
  • Civilization: Jokers
Card text:

■ Choose one of your opponent's cards in the battle zone and put it on the bottom of its owner's deck.

1 x Frontier Charger Frontier Charger (DMRP-03)
  • Collector Number: 85
  • Rarity: Common
  • Type: Spell
  • Cost: 3
  • Civilization: Fire/Jokers
Card text:

■ Destroy one of your opponent's creatures that has power 1000 or less.

■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

2 x Jetset Byte Jetset Byte (DMSD-01)
  • Collector Number: 6
  • Rarity: No Rarity
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Destroy one of your opponent's creature that has power 12000 or less.

2 x Jojojo Jokers Jojojo Jokers (DMSD-01)
  • Collector Number: 11
  • Rarity: Uncommon
  • Type: Spell
  • Race: Jokers
  • Mana Number: 1
  • Cost: 1
  • Civilization: Jokers
Card text:

* Look at the top 4 cards of your deck. You may choose a Jokers creature from among them, show that creature to your opponent, and put it into your hand. Then put the rest on the bottom of your deck in any order.

1 x Texas Storm Texas Storm (DMRP-02)
  • Collector Number: 29
  • Rarity: Uncommon
  • Type: Spell
  • Cost: 5
  • Civilization: Jokers
Card text:

* Put one of your non-evolution creatures on the top of your deck face up. Then return it to the battle zone. That creature breaks one of your opponent's shields.

2 x Time Stopon Time Stopon (DMRP-01)
  • Collector Number: 13
  • Rarity: Rare
  • Type: Spell
  • Race: Jokers
  • Mana Number: 1
  • Cost: 6
  • Civilization: Jokers
Card text:

Super_Shield_Trigger Super Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost. Then if you have no shields, you may use this spell's S ability.)

* Choose one of your opponent's creatures that costs 6 or less and put it on the bottom of his deck.

S Creatures can't attack this turn.

2 x Ura NICE Ura NICE (DMRP-02)
  • Collector Number: 30
  • Rarity: Uncommon
  • Type: Spell
  • Cost: 2
  • Civilization: Jokers
Card text:

Super_Shield_Trigger Super Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost. Then if you have no shields, you may use this spell's S ability.)

* Draw a card.

S Destroy all creatures that cost the same as or less than the total of Jokers in your battle zone and mana zone.

 
Deck Statistics
Distribution by Civilization
Fire bar 6 %  
Fire/Jokers bar 16  23 %  
Jokers bar 51  72 %  
 

Distribution by Cost
1 bar 3 %  
10 bar 1 %  
2 bar 11 %  
3 bar 11 %  
4 bar 11 %  
5 bar 14  20 %  
6 bar 13 %  
7 bar 13 %  
7/2 bar 1 %  
7/3 bar 3 %  
8 bar 7 %  
9 bar 6 %  
 

Distribution by Power
- bar 11  15 %  
1000 bar 11 %  
1000+ bar 1 %  
10000 bar 3 %  
11000 bar 1 %  
12000 bar 1 %  
2000 bar 14  20 %  
3000 bar 11  15 %  
4000 bar 3 %  
4000+ bar 1 %  
5000 bar 3 %  
5000+ bar 3 %  
6000 bar 1 %  
7000 bar 6 %  
7777 bar 3 %  
8000 bar 8 %  
9000 bar 1 %  
9000+ bar 1 %  
 

Distribution by Race
- bar 10 %  
Jokers bar 61  86 %  
Jokers Dragon bar 1 %  
Jokers/Specials bar 1 %  
Master Dragon/Jokers bar 1 %  
 

Distribution by Rarity
Common bar 12  17 %  
Legend Rare bar 4 %  
No Rarity bar 20  28 %  
Rare bar 13 %  
Super Rare bar 11  15 %  
Uncommon bar 12  17 %  
Very Rare bar 6 %  
 

Distribution by Type
Creature bar 58  82 %  
Neo Creature bar 3 %  
Spell bar 11  15 %  
 



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