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Deck "thunder alignment"

Deck "thunder alignment"
69 Cards
created by luffyd LV6 activity icon envelope icon
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The demon lord is back, the strongest has finally awakened, luminize thunder alignment.

 
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Section: Deck (67 cards)
3 x A Distinguished Replenisher! A Distinguished Replenisher! (X-SD01)
  • Card Number: X-SD01-0010
  • Rarity: C
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire / Charge / Recovery
Card text:

You may only cast this if you have a <Thunder Empire> monster on your field.
Put the top three cards of your deck into your gauge and you gain 1 life!

Phew... The job's done, pen!

3 x A Key That Connects the World, Dragouno A Key That Connects the World, Dragouno (X-BT04)
  • Card Number: X-BT04-1809
  • Rarity: RRR
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire
Card text:

You may only cast this card during your opponent's turn, and you have five or more different world names on cards in your drop zone.
[Cast Cost] [If there are one or more cards on your field, put all of them into your drop zone]
[Counter] Discard your entire hand, and draw six cards. Then, for this turn, you cannot be dealt damage. At the end of your next turn, you lose the game. You may only cast "A Key That Connects the World, Dragouno" once per fight.

3 x Arc Dragon Shield Arc Dragon Shield (X-BT01)
  • Card Number: X-BT01-0026
  • Rarity: R
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire / Defense
Card text:

You may only cast this card during an attack on your opponent's turn, if you do not have a monster in the center, and you have a <Thunder Empire> on your field.
[Cast Cost] [Pay 1 gauge]
[Counter] Nullify the attack and draw a card.

Warrior who doesn't fear pain. Your courage is most commendable. May the blessings of the Arc Dragons be upon you.

3 x Batzz Stone, Thunder Emperor`s Augite Batzz Stone, Thunder Emperor's Augite (X-SS04)
  • Card Number: X-SS04-0018
  • Rarity: C
  • Card Type: Spell
  • World: Katana World
  • Attributes: Thunder Empire / Defense
Card text:

You may only cast this card during an attack on your opponent's turn and if you have a <Thunder Empire> item equipped.
[Counter] Nullify the attack and you gain 1 life.

Say, doesn't this stone reminds you of Batzz?

3 x Batzz the Spirit Batzz the Spirit (X-CBT01)
  • Card Number: X-CBT01-0011
  • Rarity: RR
  • Card Type: Item
  • World: Dragon World
  • Power: 1000
  • Critical: 2
  • Attributes: Thunder Empire / Weapon
Card text:

Act】 Pay 1 life. If you do, for this turn, this card gets power+5000. This ability can only be activated once per turn.
[Counter] 【Act】 Pay 1 gauge. If you do, for this turn, reduce all damage dealt to you by attacks by 1. This ability can only be activated once per turn.

Ferocity of Batzz in its full display with blazing flames and surging lightning.

3 x Batzz x Link Batzz x Link (X-BT01)
  • Card Number: X-BT01-0002
  • Rarity: RRR
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire
Card text:

You may only cast this card if your cards have attacked three or more times this turn.
[Counter] Look at three cards from the top of your deck, put up to one card from among them into your hand, put the rest into your gauge, and you gain 1 life! You may only cast "Batzz x Link" once per turn.

Nothing is impossible for us. That's what a partner is. That's what a Buddy is!

3 x Blacksand Castle Blacksand Castle (X-BT03)
  • Card Number: X-BT03-0073
  • Rarity: R
  • Card Type: Spell
  • World: Darkness Dragon World
  • Attributes: Thunder Empire / Defense
Card text:

[Set] (This card remains on the field.)
All <Thunder Empire> on your field cannot be returned to hand by your opponent's card effects.
[Counter] 【Act】 During your opponent's turn, if you have 2 or more different world names on cards on your field, you may put this card from your field into drop zone. If you do, for this turn, the next time you would be dealt damage, it is reduced by 3.

Have you heard the tale of the phantom castle in the black desert?

3 x Flash of Purple Arc, Hyojuro Flash of Purple Arc, Hyojuro (X-BT03)
  • Card Number: X-BT03-0058
  • Rarity: R
  • Card Type: Monster
  • World: Katana World
  • Power: 5000
  • Defense: 4000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Skull Warrior / Thunder Empire
Card text:

When this card enters the field, if you have another <Skull Warrior> or <Thunder Empire> on your field, destroy a monster on your opponent's field. If you do, put cards from the top of your deck into the gauge equal to the size of the destroyed card.
At end of turn, destroy this card.

Imbecile. I have been the greatest samurai, and always will be. Be it in my previous life or this.

3 x Misfiring Demon, Globes Misfiring Demon, Globes (X-BT01)
  • Card Number: X-BT01-0001
  • Rarity: RRR
  • Card Type: Monster
  • World: Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Thunder Empire / Dragon
Card text:

"Split the Reward" When your other <Thunder Empire> monster enters the field, put the top card of your deck into your gauge, and draw a card. "Split the Reward" only activates once per turn.
When this card attacks, for this turn, a card on your field gets critical+1!

I did warn you not to get too close to me.

3 x Nice Thunder! Nice Thunder! (X-BT03)
  • Card Number: X-TD03-0009
  • Rarity: C
  • Card Type: Spell
  • World: Magic World
  • Attributes: Thunder Empire / Charge / Draw
Card text:

Choose and use one of the following two. You may only cast "Nice Thunder!" once per turn.
• Put the top two cards of your deck into your gauge.
• If you have 4 life or less, draw two cards.

Whoooo! You two are doing great!

3 x Offerings for the Thunder Emperor Offerings for the Thunder Emperor (X-BT03)
  • Card Number: X-BT03-0077
  • Rarity: C
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire
Card text:

You may only cast this card if your flag is "Thunder Emperor's Fangs".
Choose and use one of the following two.
• Put the top three cards of your deck into your gauge.
• You gain 3 life!

"Big Boss, I'll give you all my treasures!"
"Like anyone needs these garbage!!"

3 x Overpowering Arc Dragons Overpowering Arc Dragons (X-SS04)
  • Card Number: X-SS04-0019
  • Rarity: C
  • Card Type: Spell
  • World: Ancient World
  • Attributes: Thunder Empire / Enhance
Card text:

You may only cast this card during the battle of <Dragon Lord> or <Thunder Empire> monster on your field.
[Counter] Draw a card, choose a monster in battle, and for this battle, give it power+4000, and defense+4000!

It will not stop. The martial arts deity is now like a bolt of lightning.

3 x Protection of Batzz, "Dragonificator" Gao Protection of Batzz, "Dragonificator" Gao (X2-BT01)
  • Card Number: X2-BT01-0001
  • Rarity: RRR
  • Card Type: Monster
  • World: Dragon World
  • Power: 10000
  • Defense: 4000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Thunder Empire / Dragon
Card text:

This card cannot be called.
This card on the field cannot be [Rest], and its abilities cannot be nullified, by your opponent's card effects.
This card gets [Overthrow] of the cards in its soul, and you may use [Overthrow] twice during this game.
[Soulguard] [Double Attack] [Dragonify] [Put a monster with "Batzz" in its card name from your drop zone into this card's soul & Pay 1 gauge] (If you do, equip this card from your hand, and this equipped card is treated as an item.)

I'll show you what the bond of buddies can achieve!

3 x Replenisher, Pentar Replenisher, Pentar (X-BT01)
  • Card Number: X-BT01-0024
  • Rarity: R
  • Card Type: Monster
  • World: Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Thunder Empire / Dragon
Card text:

When this card enters the field, if you are equipped with a <Thunder Empire> item, draw a card.

Here, take it, pen!

3 x Thunder Emperor Dragon Shield Thunder Emperor Dragon Shield (X-BT03)
  • Card Number: X-BT03-0099
  • Rarity: R
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire / Defense
Card text:

You may only cast this card during an attack on your opponent's turn, and if you have an <Thunder Empire> item equipped.
[Counter] Nullify the attack, and put the top card of your deck into your gauge.

The moment the dragon realizes the significance of bonds, he reclaimed his old title, and raised a new Thunder Empire banner.

4 x Thunder Emperor Dragon, Barlbatzz Thunder Emperor Dragon, Barlbatzz (X-BT03)
  • Card Number: X-BT03-0097
  • Rarity: Secret
  • Card Type: Monster
  • World: Dragon World
  • Power: 13000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Thunder Empire / Dragon
Card text:

[Call Cost] [Pay 2 gauge]
During your turn, this card on the field cannot be destroyed.
If you have 4 life or less, this card gets critical+1!
[Overturn] [Pay 1 gauge, and discard a card from your hand during your attack phase] [Stand] all cards on your field!!
[Double Attack]

It's time to put an end to the "Demon Lord". From here onwards, it's "Thunder Emperor"!

3 x Thunder Preacher, Inazumack Thunder Preacher, Inazumack (X-SS03)
  • Card Number: X-SS03-0005
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 2000
  • Defense: 2000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Thunder Empire / Dragon
Card text:

When a size 2 monster on your field attacks, put the two cards from the top of your deck into the gauge. This ability only activates once per turn.

Please leave this to me!

3 x Thunder X Tri-Guard Thunder X Tri-Guard (X-SS04)
  • Card Number: X-SS04-0014
  • Rarity: C
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Thunder Empire / Defense
Card text:

You may only cast this card during an attack on your opponent's turn, and you do not have a monster on your center.
[Counter] Nullify the attack. Then, if you have 2 or more different world names on cards on your field, put the top card of your deck into your gauge, and if you have 3 or more, you gain 1 life!

The Thunder Emperor's Fangs bridges worlds with bonds.

3 x Thunderbolt Marked Urn Thunderbolt Marked Urn (X-TD03)
  • Card Number: X-TD03-0012
  • Rarity: C
  • Card Type: Spell
  • World: Dungeon World
  • Attributes: Thunder Empire / Defense
Card text:

You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.
[Counter] Nullify the attack.

Those who make it can expect to receive even more power.

3 x Turbulent Thunder Spear X Tempest Ulti-Buster! Turbulent Thunder Spear X Tempest Ulti-Buster! (X-BT03)
  • Card Number: X-BT03-0100
  • Rarity: RR
  • Card Type: Impact
  • World: Dragon World
  • Attributes: Thunder Empire
Card text:

You may only cast this card if your cards have attacked four times or more during this turn, if you have a card with "Batzz" in its card name on your field, and you are equipped with an item.
[Cast Cost] [Pay 12 gauge. Reduce this card's [Cast Cost] by 1 gauge for each time you attacked this turn!]
Deal 20 damage to your opponent! This card cannot be reduced.

An ultimate impact that surpasses even the X Tempest Buster!

3 x Turbulent Warlord Dragon, Barlbatzz Dragoroyale Turbulent Warlord Dragon, Barlbatzz Dragoroyale (X-CBT01)
  • Card Number: X-CBT01-0070
  • Rarity: Secret
  • Card Type: Monster
  • World: Dragon World
  • Power:
  • Defense: 7000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Thunder Empire / Dragon
Card text:

[Call Cost] [Put a monster with "Batzz" in its card name from your field into your drop zone]
During your turn, this card cannot be destroyed, and cannot be [Rest] and its abilities cannot be nullified by your opponent's card effects.
[Overthrow] [Pay 3 gauge and discard a card from your hand at the beginning of your attack phase] For this turn, this card gets [Hextuple Attack]. (You may only use [Overthrow] once per game. [Overthrow] cannot be nullified, and your opponents cannot [Counter] it.).
[Double Attack]

Eclipsing Demon Lord and Thunder Emperor - Turbulent Warlord Dragon Advents!

3 x Turbulent Warlord Fist, Dragrrumble Turbulent Warlord Fist, Dragrrumble (X-CBT01)
  • Card Number: X-CBT01-0074
  • Rarity: R
  • Card Type: Item
  • World: Dragon World
  • Power: 4000
  • Critical: 2
  • Attributes: Thunder Empire / Weapon
Card text:

[Equip Cost] [Pay 1 gauge]
When a monster on your field attacks alone, for this turn this card gets power+2000!
When this card attacks, if the power of this card is 10000 or greater, for this turn this card gets [Triple Attack]. This ability only activates once per turn.

Let's smash them with everything we've got!

 
Section: Buddy and Flag (2 cards)
1 x Thunder Emperor Dragon, Barlbatzz Thunder Emperor Dragon, Barlbatzz (X-BT03)
  • Card Number: X-BT03-BR01
  • Rarity: BR
  • Card Type: Monster
  • World: Dragon World
  • Power: 13000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Thunder Empire / Dragon
Card text:

[Call Cost] [Pay 2 gauge]
During your turn, this card on the field cannot be destroyed.
If you have 4 life or less, this card gets critical+1!
[Overturn] [Pay 1 gauge, and discard a card from your hand during your attack phase] [Stand] all cards on your field!!
[Double Attack]

Stand once again, my valiant Thunder Empire! Stand!

1 x Thunder Emperor`s Fangs Thunder Emperor's Fangs (Promo)
  • Card Number: PR-0429
  • Rarity: P
  • Card Type: Flag
Card text:

You may only use <Thunder Empire> cards.
Your initial hand becomes 7, your initial gauge becomes 1, and your initial life becomes 11!

 
Deck Statistics
Distribution by Attributes
- bar 1 %  
Skull Warrior / Thunder Empire bar 4 %  
Thunder Empire bar 12  17 %  
Thunder Empire / Charge / Draw bar 4 %  
Thunder Empire / Charge / Recovery bar 4 %  
Thunder Empire / Defense bar 18  26 %  
Thunder Empire / Dragon bar 20  29 %  
Thunder Empire / Enhance bar 4 %  
Thunder Empire / Weapon bar 9 %  
 

Distribution by Card Type
Flag bar 1 %  
Impact bar 4 %  
Item bar 9 %  
Monster bar 23  33 %  
Spell bar 36  52 %  
 

Distribution by Critical
- bar 40  58 %  
1 bar 4 %  
2 bar 26  38 %  
 

Distribution by Defense
- bar 46  67 %  
1000 bar 9 %  
2000 bar 4 %  
4000 bar 9 %  
6000 bar 7 %  
7000 bar 4 %  
 

Distribution by Monster Size
- bar 46  67 %  
1 bar 12  17 %  
2 bar 12 %  
3 bar 4 %  
 

Distribution by Power
- bar 40  58 %  
1000 bar 4 %  
10000 bar 4 %  
13000 bar 7 %  
2000 bar 4 %  
3000 bar 9 %  
4000 bar 4 %  
5000 bar 4 %  
? bar 4 %  
 

Distribution by Rarity
BR bar 1 %  
C bar 24  35 %  
P bar 1 %  
R bar 18  26 %  
RR bar 9 %  
RRR bar 12  17 %  
Secret bar 10 %  
 

Distribution by World
- bar 1 %  
Ancient World bar 4 %  
Darkness Dragon World bar 4 %  
Dragon World bar 50  72 %  
Dungeon World bar 4 %  
Katana World bar 9 %  
Magic World bar 4 %  
 



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Discussion about this Deck
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noboru_kodo
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Subject: deck   Posted: November 9, 2017 12:05 pm

You are running way too many cards
I already told you this, and you know I've told you this


Run 50 minimum (so 52 overall with your buddy flag), only in very specific decks (like self mill decks) can run more, and even they dont use 100. They use like 51-52 main deck max
Back to top Modified on November 9, 2017 12:09 pm 
fluffy
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Subject:    Posted: December 2, 2017 05:50 am

crazy deck :v the reason he put so many cards its because the flag allows him get 7 hand cards so his happy with that :v
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noboru_kodo
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Subject: deck   Posted: December 2, 2017 01:35 pm


quote from fluffy:

crazy deck :v the reason he put so many cards its because the flag allows him get 7 hand cards so his happy with that :v

Doesn't change a thing about the law of RNG and Consistency
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kaisersins
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Subject: actually   Posted: March 28, 2018 03:06 pm

the main reason he's probably running this many cards is because most players shuffle their decks when the system has already shuffled your deck at the start of the match.

when shuffling your deck over using the default shuffle the system provides it doesn't become random it gives you a 50 percent chance every time to have all of your sample cards at the top of your list to be your starting hand.
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noboru_kodo
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Subject: Shuffle   Posted: March 30, 2018 06:38 am


quote from kaisersins:

the main reason he's probably running this many cards is because most players shuffle their decks when the system has already shuffled your deck at the start of the match.

when shuffling your deck over using the default shuffle the system provides it doesn't become random it gives you a 50 percent chance every time to have all of your sample cards at the top of your list to be your starting hand.

Don't post false statistics
Running a higher amount of cards provides a lower chance of drawing cards you need
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