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Deck "The Light of Salvation"

Deck "The Light of Salvation"
Format: OCG (Old format) - 66 Cards
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Section: Main Deck (49 cards)
4 x Alter Ego Neo Messiah Alter Ego Neo Messiah (G-TD15)
  • Number: G-TD15-003
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC):When your <Messiah> G unit Stride, choose up to one card from your hand, call it to (RC), choose up to one of all players' rear-guards, and lock them. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn)
[AUTO](VC) Generation Break 2 (Active if you have two or more face up G units in total on your (VC) or G zone):[Soul Blast (1)] At the end of your turn, if a locked card was unlocked this turn due to an effect from one of your cards, you may pay the cost. If you do, draw two cards.

The instinct "I want to protect" awakens the power of Messiah.

3 x Arrester Messiah Arrester Messiah (G-BT05)
  • Number: G-BT05-016
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO] Generation Break 1:When this unit is placed on (RC), if you have a grade 3 or greater vanguard with "Messiah" in its card name, until end of turn, this unit gets [Power]+2000, and "[AUTO](RC):[Lock this unit] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, choose up to one of either player's rear-guards in the back row, and lock it.".

Let us proceed together. To the cracks of the planet.

4 x Beloved Child of Superstring Theory Beloved Child of Superstring Theory (G-TD05)
  • Number: G-TD05-019
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Fairy
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] Choose one of your units, and it gets [Power]+3000 until end of turn.

4 x Blink Messiah Blink Messiah (G-BT05)
  • Number: G-BT05-018
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[AUTO](RC):[Put this unit into your soul] When your vanguard attacks, if you have a grade 3 or greater vanguard with "Messiah" in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of that battle.

Blink away, the world!

2 x Dark Metal Chameleon Dark Metal Chameleon (G-CB06)
  • Number: G-CB06-028
  • Rarity: R
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

[AUTO] Generation Break 1 (Active if you have one or more face up G units in total on your (VC) or G zone):When this unit is unlocked, choose a card from your damage zone, and turn it face up.
[CONT](VC/RC/GC):Resist (This unit cannot be chosen by the effects of your opponent's cards)

3 x Destiny Dealer Destiny Dealer (G-TD15)
  • Number: G-TD15-010
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Messiah" in its card name, reveal it to your opponent, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):While you are paying the cost for Stride, this card gets grade +2.

2 x Dunamis Messiah Dunamis Messiah (G-TD15)
  • Number: G-TD15-011
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1 (Active if you have one or more face up G units in total on your (VC) or G zone):[Soul Blast (1)] At the end of the battle that this unit boosted, you may pay the cost. If you do, choose up to one locked card, unlock it, and lock this unit. Choose one of your units, and it gets [Power]+4000 until end of turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn)

3 x Ideal Ego Messiah Ideal Ego Messiah (G-EB03)
  • Number: G-EB03-009
  • Rarity: RRR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC)[1/Turn]:[Choose a card from your hand, put it on your (RC) as a locked card] When this unit is placed on (VC), or when your G unit Stride, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of turn.
[AUTO](RC):[Soul Blast (1) & Lock this unit] At the end of that battle that this unit attacked, if your vanguard is a grade 3 or greater <Messiah>, you may pay the cost. If you do, look at three cards from the top of your deck, put up to one on your (RC) as a locked card from among them, and shuffle your deck.

The world should exist for those who have the will to live.

4 x Lady Fencer of the Mass Transfer Lady Fencer of the Mass Transfer (G-CB06)
  • Number: G-CB06-009
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO]:When this unit is placed on (RC), or when it is unlocked, if you have a <Messiah> vanguard, this unit gets [Power]+2000 until end of turn.
[AUTO](RC) Generation Break 1:[Counter Blast (1)] When this unit attacks, if you have a <Messiah> vanguard, you may pay the cost. If you do, Soul Charge (1), this unit gets [Power]+5000 until end of that battle, and at the end of that battle, lock this unit.

My sword is, for the sake of the Messiah......!

4 x Light that Lights Up Demise, Carina Light that Lights Up Demise, Carina (G-FC04)
  • Number: G-FC04-062
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)
[AUTO]:[Soul Blast (1)] When this card is discarded from your hand for a cost to call "Darkness that Lights Up Demise, Lacus Carina" from your G zone, if the number of face up cards in your damage zone is one or less, you may pay the cost. If you do, Counter Charge (1).

Let's watch together... the end of the world.

2 x Metallia Messiah Metallia Messiah (G-TD15)
  • Number: G-TD15-008
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[CONT](RC):This unit cannot be locked by card effects.
[AUTO](RC) Generation Break 1:When a card is locked or unlocked, this unit gets [Power]+3000 until end of turn.

2 x Myga Messiah Myga Messiah (G-EB03)
  • Number: G-EB03-038
  • Rarity: R
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1:[Counter Blast (1) & Lock this unit] At the end of that battle that this unit attacked, if your vanguard is <Messiah>, you may pay the cost. If you do, look at three cards from the top of your deck, put up to one on your (RC) as a locked card from among them, and shuffle your deck.
[CONT](RC) Generation Break 2:This unit gets [Power]+2000 for each of your locked cards.

The mission of Messiah is to find the hope in the despair.

4 x Prayer Child of Steady State Cosmo (SP) Prayer Child of Steady State Cosmo (SP) (G-CB06)
  • Number: G-CB06-S07
  • Rarity: SP
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Fairy
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Card text:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your <Messiah> units, and it cannot be hit until end of that battle.
[ACT](Drop Zone) Generation Break 1:[Bind this card face up & Choose two of your rear-guards, and lock them] Draw a card.

4 x Pulse Monk of the Quaking Foot Pulse Monk of the Quaking Foot (G-TD05)
  • Number: G-TD05-015
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

This is, the power of the stars.

2 x Sacrifice Messiah Sacrifice Messiah (G-BT05)
  • Number: G-BT05-035
  • Rarity: R
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1:[Lock this unit] When another rear-guard is locked, if you have a grade 3 or greater vanguard with "Messiah" in its card name, you may pay the cost. If you do, Counter Charge (1), choose up to one of your other units, and it gets [Power]+3000 until end of turn.

Salvation hands, sacrificed itself to the prayer price.

2 x Vlastos Messiah Vlastos Messiah (G-EB03)
  • Number: G-EB03-041
  • Rarity: R
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO] Generation Break 1:When this unit is placed on (RC) or is unlocked, if your vanguard is <Messiah>, this unit gets [Power]+4000 until end of turn.
[AUTO](RC) Generation Break 2:[Counter Blast (1) & Lock this unit] At the end of that battle that this unit attacked or boosted, you may pay the cost. If you do, Soul Charge (1).

Everyone has awakened as a savior.

 
Section: G Units (17 cards)
1 x Darkness that Lights Up Demise, Lacus Carina Darkness that Lights Up Demise, Lacus Carina (G-FC04)
  • Number: G-FC04-038
  • Rarity: RRR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Generation Break 1:[Counter Blast (1) & Choose a face down G guardian from your G zone, and turn it face up] When this unit is placed on (GC), you may pay the cost. If you do, choose up to three of your rear-guards, lock them, your opponent chooses a unit in his or her back row for each card that was locked, and locks it.

The world is coming to an end. Everything will descend into darkness.

2 x Death Star-vader, Demon Maxwell Death Star-vader, Demon Maxwell (G-FC03)
  • Number: G-FC03-038
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Golem
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Choose a unit in your back row, and lock it] When this unit is placed on (GC), you may pay the cost. If you do, this unit gets [Shield]+5000 until end of that battle.

Without the permission of a demon, intrusion will never come to pass.

1 x Genesis Beast, Destiny Guardian Genesis Beast, Destiny Guardian (G-BT08)
  • Number: G-BT08-016
  • Rarity: RR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyber Beast
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), choose up to two locked cards, and unlock them. If a total of two units were unlocked with this effect, this unit gets [Shield]+10000 until end of that battle.

4 x Genesis Dragon, Basaltis Messiah (SP) Genesis Dragon, Basaltis Messiah (SP) (G-CB06)
  • Number: G-CB06-S01
  • Rarity: SP
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] When this unit attacks, if your heart card is <Messiah>, you may pay the cost. If you do, choose a rear-guard and a locked card each from any players for each face up card in your G zone, and you may lock them or unlock them. If one or more cards were unlocked, draw a card.

3 x Genesis Dragon, Flageolet Messiah Genesis Dragon, Flageolet Messiah (G-BT08)
  • Number: G-BT08-006
  • Rarity: RRR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] When this unit attacks, you may pay the cost. If you do, choose up to two locked cards for each face up card named "Genesis Dragon, Flageolet Messiah" in your G zone, and unlock them. If the number of units unlocked with this effect is one or more, choose any number of locked cards, and those cards cannot be unlocked during that player's next end phase. If a total of three or more units were unlocked with this effect, this unit gets [Critical]+1 until end of that battle.

The irrational lightning from the sky, strikes and breaks the old world.

2 x Genesis Dragon, Harmonics Neo Messiah (SGR) Genesis Dragon, Harmonics Neo Messiah (SGR) (G-CB06)
  • Number: G-CB06-SGR01
  • Rarity: SGR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 3:[Choose a face down card from your G zone, and turn it face up] When this unit attacks, if your heart card is <Messiah> , you may pay the cost. If you do, unlock all locked cards, choose all of your units that were unlocked, until end of turn, they get [Power]+5000, and this unit gets [Power]+5000 for each card that was unlocked. If five or more cards were unlocked, until end of that battle, your opponent cannot call grade 1 or greater cards from hand to (GC).

2 x Genesis Dragon, Integral Messiah Genesis Dragon, Integral Messiah (G-EB03)
  • Number: G-EB03-004
  • Rarity: GR
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:When this unit is placed on (VC), if the number of face up Messiah cards in your G zone is three or more, all fighters shuffle all of his or her cards from their hand into his or her deck, and draws five cards.
[AUTO](VC):[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] When this unit attacks, you may pay the cost. If you do, unlock all of your locked cards, if the number of cards unlocked is three or more, Soul Charge (1), draw a card, and this unit gets [Power]+10000.

1 x Light that Seals the Tear, Lady Healer Light that Seals the Tear, Lady Healer (G-TD15)
  • Number: G-TD15-002
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Cyberoid
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

(This card cannot be in your main deck. Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)
[G guardian]-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), if there is a locked card, you may pay the cost. If you do, this unit gets [Shield]+5000. Then, if you have a <Messiah> vanguard, this unit gets [Shield]+5000.

Never again, will it break.

1 x Neon Messiah Aurion Neon Messiah Aurion (G-TD15)
  • Number: G-TD15-014
  • Rarity: Fixed
  • Clan: Link Joker
  • Nation: Star Gate
  • Race: Messiah
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO]:[Put this unit into your soul] When this unit is unlocked during your turn, if you have a <Messiah> vanguard, you may pay the cost. If you do, draw a card, choose one of your units, and it gets [Power]+5000 until end of turn.

 
Deck Statistics
Distribution by Clan
Link Joker bar 66  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 15  23 %  
Grade 2 / Intercept bar 11  17 %  
Grade 3 / Twin Drive!! bar 11 %  
Grade 4 / None bar 8 %  
Grade 4 / Triple Drive!! bar 11  17 %  
 

Distribution by Nation
Star Gate bar 66  100 %  
 

Distribution by Power
- bar 8 %  
11000 bar 11 %  
15000+ bar 11  17 %  
4000 bar 12  18 %  
5000 bar 8 %  
6000 bar 6 %  
7000 bar 11  17 %  
9000 bar 11  17 %  
 

Distribution by Race
Cyber Beast bar 9 %  
Cyber Fairy bar 12 %  
Cyber Golem bar 3 %  
Cyberoid bar 14  21 %  
Messiah bar 36  55 %  
 

Distribution by Rarity
Fixed bar 21  32 %  
GR bar 3 %  
R bar 12 %  
RR bar 18  27 %  
RRR bar 11 %  
SGR bar 3 %  
SP bar 12 %  
 

Distribution by Shield
- bar 18  27 %  
- bar 6 %  
10000 bar 13  20 %  
15000 bar 8 %  
5000 bar 26  39 %  
 

Distribution by Trigger
- bar 16  24 %  
Critical +5000 Power bar 12 %  
Draw +5000 Power bar 6 %  
Heal +5000 Power bar 6 %  
None bar 34  52 %  
 



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