main page of Trade Cards OnlineTrade Cards Online

Let us find for you the cards you need

Deck "Angel Command/Dragon"

Deck "Angel Command/Dragon"
Format: OCG - 40 Cards
created by frostyno LV18 activity icon envelope icon
Share |
 
Card list Group cards by  
Section: Main Deck (26 cards)
1 x Alphadios, Lord of Spirits Alphadios, Lord of Spirits (DMD-32)
  • Collector Number: 4
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 15500
  • Mana Number: 1
  • Cost: 10
  • Civilization: Light
Card text:

* Evolution - Put on one of your Angel Commands.

* Players can't summon creatures other than light creatures or cast spells other than light spells.

* Triple breaker (This creature breaks 3 shields.)

2 x Alpharion, Lord of Spirits Alpharion, Lord of Spirits (DMD-32)
  • Collector Number: 3
  • Rarity: No Rarity
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 15500
  • Mana Number: 1
  • Cost: 10
  • Civilization: Light/Water
Card text:

* (This creature is put into your mana zone tapped.)

* Evolution - Put on one of your Angel Commands.

* Gravity Zero―If you have 5 or more Angel Commands in the battle zone, you may summon this creature for no cost.

* Triple breaker

* Your opponent can't cast spells.

* Your opponent's creatures cost 5 more to summon.

2 x Diamond Aven, Spirit of Awakening Diamond Aven, Spirit of Awakening (DMX-10)
  • Collector Number: 14
  • Rarity: Common
  • Type: Creature
  • Race: Angel Command
  • Power: 5500
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
Card text:

Blockericon.jpg Blocker

*  This creature can't attack players.

*  When you put this creature into the battle zone, ignore any effects that would prevent your other creatures from attacking your opponent this turn. (For example, ignore summoning sickness and card effects that say "This creature can't attack" or "This creature can't attack players.")

2 x Emeralda, Pitch Dragon Elemental Emeralda, Pitch Dragon Elemental (DMD-32)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command Dragon
  • Power: 5500
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
Card text:

Blockericon Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

* When you put this creature into the battle zone, you may choose one of your shields and add it to your hand. Then, you may put a card from your hand into your shields face down as a new shield. (You may use "shield trigger" with a shield put into your hand.)

3 x Goal do Leiy, Holy Hero Goal do Leiy, Holy Hero (DMR-16?)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command Dragon
  • Power: 7500
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
Card text:

Blockericon Blocker

* Double breaker

* Each of your Light creatures gets "Saver: Angel Command". (When one of your Angel Commands would be destroyed, you may destroy one of your creatures that has "Saver: Angel Command" instead.)

* Mana Arms 7: If you have 7 or more Light cards in your mana zone, each of your Light creatures put into your hand from your shields gets "shield trigger".

3 x Heavens, Heaven`s Gate Elemental Heavens, Heaven's Gate Elemental (DMD-32)
  • Collector Number: 1
  • Rarity: No Rarity
  • Type: Creature
  • Race: Angel Command
  • Power: 9500
  • Mana Number: 1
  • Cost: 8
  • Civilization: Light
Card text:

Blockericon Blocker

* Double breaker

* When you put this creature into the battle zone, you may put a non-evolution, light creature that has "blocker" from your hand into the battle zone.

1 x Knights of Cobalt, Spirit of Protean Knights of Cobalt, Spirit of Protean (DMX-12)
  • Collector Number: 23-b
  • Rarity: Fixed
  • Type: Creature
  • Race: Angel Command
  • Power: 7000+
  • Mana Number: 1
  • Cost: 9
  • Civilization: Light/Water
  • Artist: Yuri Shinjuro
Card text:

(This card is put into your mana zone tapped.)

Blockericon Blocker

*  When this creature attacks, or when it is attacked, your opponent puts the top card of their deck into the graveyard. If it is a creature, this creature gets "Triple breaker" and +7000 power. If it is a spell, you may cast it for no cost, and put it in the owners graveyard.

*  Double breaker

4 x Lord Reis, Spirit of Wisdom Lord Reis, Spirit of Wisdom (DMX-14)
  • Collector Number: 40
  • Rarity: Common
  • Type: Creature
  • Race: Angel Command
  • Power: 4000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Water
  • Artist: Hiroshi Tanigawa
Card text:

(This creature is put into your mana zone tapped.)

Blockericon Blocker

*  This creature can't attack players.

*  Whenever you put a creature with "Blocker" into the battle zone, you may draw a card.

2 x Mahozun, Priest Dragon Elemental Mahozun, Priest Dragon Elemental (DMX-23)
  • Collector Number: 19
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command Dragon/Revolutionary
  • Power: 7500
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light/Water
Card text:

* (This creature is put into your mana zone tapped.)

Blockericon Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

* Double breaker

* Whenever this creature attacks or blocks, draw a card. Then you may cast a spell that costs 7 or less from your hand for no cost.

3 x Premium Madonna, Nobility Dragon Elemental Premium Madonna, Nobility Dragon Elemental (DMX-19)
  • Collector Number: S9
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command Dragon
  • Power: 7500
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
  • Artist: kawasumi
Card text:

Blockericon Blocker

* Double breaker

* When this creature would leave the battle zone during your opponent's turn, if its power is greater than 0, it stays in the battle zone instead.

3 x Wisdompheus, Dragonic Spirit Wisdompheus, Dragonic Spirit (DMD-32)
  • Collector Number: 2
  • Rarity: No Rarity
  • Type: Creature
  • Race: Angel Command/Apollonia Dragon
  • Power: 7500
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
Card text:

Blockericon Blocker

* Double breaker

* When you put this creature into the battle zone, look at the top 5 cards of your deck. From among them, you may take a spell, show that spell to your opponent and add it to your hand. Then put the rest to the bottom of your deck in any order.

* When you put this creature into the battle zone, you may cast a spell from your hand that has "Spark" in its name for no cost.

 
Section: Side Deck (14 cards)
3 x Aquan Jr.`s Delivery Aquan Jr.'s Delivery (DMD-32)
  • Collector Number: 14
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
Card text:

* Reveal the top 3 cards of your deck. Put all light and darkness cards from among them into your hand, and put the rest into your graveyard.

3 x Arcadia Spark Arcadia Spark (DMD-32)
  • Collector Number: 8
  • Rarity: No Rarity
  • Type: Spell
  • Mana Number: 1
  • Cost: 8
  • Civilization: Light/Water
Card text:

* (This spell is put into your mana zone tapped.)

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Choose one of the following. If you have an Angel Command in the battle zone, choose both:

> Choose one of your opponents creatures. Your opponent shuffles it into his deck, then draws a card.
> Tap all your opponent's creatures in the battle zone.

4 x Heaven`s Gate Heaven's Gate (DMX-22)
  • Collector Number: 25b
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Put up to 2 non-evolution light creatures that have "blocker" from your hand into the battle zone.

4 x Spark Charger Spark Charger (DMR-21)
  • Collector Number: 49
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light/Water
Card text:

* (This creature is put into your mana zone tapped.)

* Tap one of your opponent's creatures in the battle zone.

* Draw a card.

* Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

 
Deck Statistics
Distribution by Civilization
Light bar 21  53 %  
Light/Water bar 16  40 %  
Water bar 8 %  
 

Distribution by Cost
10 bar 8 %  
3 bar 8 %  
4 bar 10 %  
5 bar 15 %  
6 bar 10 %  
7 bar 13  33 %  
8 bar 15 %  
9 bar 3 %  
 

Distribution by Power
- bar 14  35 %  
15500 bar 8 %  
4000 bar 10 %  
5500 bar 10 %  
7000+ bar 3 %  
7500 bar 11  28 %  
9500 bar 8 %  
 

Distribution by Race
- bar 14  35 %  
Angel Command bar 13  33 %  
Angel Command Dragon bar 20 %  
Angel Command Dragon/Revolutionary bar 5 %  
Angel Command/Apollonia Dragon bar 8 %  
 

Distribution by Rarity
Common bar 14  35 %  
Fixed bar 3 %  
No Rarity bar 11  28 %  
Rare bar 5 %  
Super Rare bar 23 %  
Uncommon bar 8 %  
 

Distribution by Type
Creature bar 23  58 %  
Evolution Creature bar 8 %  
Spell bar 14  35 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion