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Deck "Heroic Dragons Of Justice"

Deck "Heroic Dragons Of Justice"
52 Cards
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Section: Deck (50 cards)
3 x Cyber Police, Assault Leader Cyber Police, Assault Leader (H-BT01EN)
  • Card Number: HBT01-0062EN
  • Rarity: U
  • Card Type: Monster
  • World: Hero World
  • Power: 6000
  • Defense: 1000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Superhero / Brave Machine
Card text:

Sortie, Cyber Police!

3 x Cyber Police, Heroic Blader Cyber Police, Heroic Blader (HEB02)
  • Card Number: HEB02-0044
  • Rarity: U
  • Card Type: Monster
  • World: Hero World
  • Power: 3000
  • Defense: 2000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Superhero / Brave Machine
Card text:

[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)

Boss, your orders!

3 x Cyber Police, Lightning Chaser Cyber Police, Lightning Chaser (H-BT01)
  • Card Number: HBT01-0036
  • Rarity: R
  • Card Type: Monster
  • World: Hero World
  • Power: 4000
  • Defense: 1000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Superhero / Brave Machine
Card text:

When an attack by this card destroys your opponent's monster, put the top card of your deck into your gauge.

You, monster! Stop right there!

4 x Explosive Arrest, Rampage Sonic "Turbo" Explosive Arrest, Rampage Sonic "Turbo" (Promo)
  • Card Number: X2-SP-0030
  • Rarity: Promo
  • Card Type: Monster
  • World: Hero World
  • Power: 7000
  • Defense: 4000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Superhero
Card text:

Call Cost] [Pay 1 gauge]
If you are [Transform] into this card, during the battle in which a 《Superhero》 on your field attacks your opponent's monster, your opponent cannot use or cast [Counter].
If your opponent has no monsters on the field, this card gets critical+3!
[Transform] [Pay 1 gauge]

3 x Hero Climax! Hero Climax! (H-BT01EN)
  • Card Number: HBT01-0066EN
  • Rarity: U
  • Card Type: Spell
  • World: Hero World
  • Attributes: Recovery
Card text:

You may only cast this card when your <Superhero> attacked and destroyed two or more of your opponent's monsters this turn.
[Counter] You gain 2 life, and an item on your field becomes [Stand]! You may only cast "Hero Climax!" once per turn.

5 minutes before the show ends, the climax approaches!

3 x Hyper Energy Hyper Energy (D-SS03)
  • Card Number: D-SS03-0031
  • Rarity: C
  • Card Type: Spell
  • World: Hero World
  • Attributes: Superhero / Brave Machine / Charge
Card text:

Put four cards from the top of your deck into your gauge. You may only cast "Hyper Energy" once per turn.

For the sake of a better world! For the sake of a successful revolution! I pledge my strength to Zetta!

4 x Hyper Rescue Dragon, Justice Drum Fire Hyper Rescue Dragon, Justice Drum Fire (Promo)
  • Card Number: X2-SP-0016
  • Rarity: Promo
  • Card Type: Monster
  • World: Hero World
  • Power: 7000
  • Defense: 3000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Superhero/Dragon
Card text:

[Call Cost] [Pay 2 gauge]
When this card enters the field, choose up to one 《Superhero》 with [Transform] from your deck, [Transform] it by paying its [Transform] cost, and shuffle the deck.
When this card attacks and destroys your opponent's monster, [Stand] this card.
[Move]

2 x I Won`t Let that Happen! I Won't Let that Happen! (HEB02)
  • Card Number: HEB02-0058
  • Rarity: U
  • Card Type: Spell
  • World: Hero World
  • Attributes: Defense
Card text:

You may only cast this card if you are being attacked.
[Counter] Move a <Superhero> monster on your field to the center, and change the target of the attack to that monster.

Are you okay!?

4 x I`ve Seen Through Your Moves! I've Seen Through Your Moves! (X-UB02)
  • Card Number: X-UB02-0057
  • Rarity: U
  • Card Type: Spell
  • World: Hero World
  • Attributes: Defense
Card text:

You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.
[Counter] Nullify the attack.

Oh, you weren't fooling around? My, you'd have to excuse my assumption.

3 x Ironing Man Ironing Man (D-EB02)
  • Card Number: D-EB02-0019
  • Rarity: R
  • Card Type: Monster
  • World: Hero World
  • Power: 4000
  • Defense: 4000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Superhero
Card text:

When this card enters the field, put the top card of your deck into your gauge.

The creases of the world known as evil ―― I will smooth them all out!

2 x It`s About Time I Got Serious! It's About Time I Got Serious! (D-SS03)
  • Card Number: D-SS03-0032
  • Rarity: C
  • Card Type: Spell
  • World: Hero World
  • Attributes: Draw
Card text:

You may only cast this card if you have 6 life or less.
[Cast Cost] [Pay 1 gauge]
Draw two cards. You may only cast "It's About Time I Got Serious!" once per turn.

The fun stops here, comrades. Let me show you, the difference between our power.

3 x Justice Will Prevail! Justice Will Prevail! (HSD02)
  • Card Number: HSD02-0010
  • Rarity: C
  • Card Type: Spell
  • World: Hero World
  • Attributes: Enhance
Card text:

[Counter] Choose a <Superhero> in battle, and for this battle, give it power+3000, defense+3000, and [Counterattack].

Evil will never triumph for as long as I live!

3 x Rescue Dragon, Crossbuster Rescue Dragon, Crossbuster (HSD02)
  • Card Number: HSD02-0002
  • Rarity: C
  • Card Type: Monster
  • World: Hero World
  • Power: 7000
  • Defense: 2000
  • Critical: 3
  • Monster Size: 2
  • Attributes: Superhero
Card text:

We do not only protect the Hero World, but all worlds.

3 x Rescue Dragon, Mach Braver Rescue Dragon, Mach Braver (D-BT04)
  • Card Number: D-BT04-0043
  • Rarity: R
  • Card Type: Monster
  • World: Hero World
  • Power: 1000
  • Defense: 4000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Superhero
Card text:

[Counter]【Act】 During an attack on your opponent's turn, pay 1 gauge. If you do, call this from your hand to your center, and change the target of the attack to this monster.
[Move]

What is justice or evil. You have to see it for yourself.

3 x Rescue Dragon, Nightstalker Rescue Dragon, Nightstalker (HEB02)
  • Card Number: HEB02-0050
  • Rarity: U
  • Card Type: Monster
  • World: Hero World
  • Power: 2000
  • Defense: 1000
  • Critical: 2
  • Monster Size: 0
  • Attributes: Superhero / Dragon
Card text:

Now is a good chance. Neutralize enemies in the cover of darkness and save the hostages.

4 x Superior Justice Driver! Superior Justice Driver! (HEB02)
  • Card Number: HEB02-0062
  • Rarity: U
  • Card Type: Impact
  • World: Hero World
  • Attributes: Superhero
Card text:

You may only cast this card if two or more of your opponent's monsters were destroyed this turn.
[Cast Cost] [Pay 2 gauge]
Deal 3 damage to your opponent!!

I will decide it all, with this!

 
Section: Buddy and Flag (2 cards)
1 x Hero World Hero World (Promo)
  • Card Number: PR-0111EN
  • Rarity: P
  • Card Type: Flag
  • World: Hero World
Card text:

You may use <Hero World> and <Generic> cards.

On the tail of a cyclone, emergency launch! Luminize!

1 x Hyper Rescue Dragon, Justice Drum Fire Hyper Rescue Dragon, Justice Drum Fire (Promo)
  • Card Number: X2-SP-0016
  • Rarity: Promo
  • Card Type: Monster
  • World: Hero World
  • Power: 7000
  • Defense: 3000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Superhero/Dragon
Card text:

[Call Cost] [Pay 2 gauge]
When this card enters the field, choose up to one 《Superhero》 with [Transform] from your deck, [Transform] it by paying its [Transform] cost, and shuffle the deck.
When this card attacks and destroys your opponent's monster, [Stand] this card.
[Move]

 
Deck Statistics
Distribution by Attributes
- bar 2 %  
Defense bar 12 %  
Draw bar 4 %  
Enhance bar 6 %  
Recovery bar 6 %  
Superhero bar 17  33 %  
Superhero / Brave Machine bar 17 %  
Superhero / Brave Machine / Charge bar 6 %  
Superhero / Dragon bar 6 %  
Superhero/Dragon bar 10 %  
 

Distribution by Card Type
Flag bar 2 %  
Impact bar 8 %  
Monster bar 30  58 %  
Spell bar 17  33 %  
 

Distribution by Critical
- bar 22  42 %  
1 bar 12 %  
2 bar 21  40 %  
3 bar 6 %  
 

Distribution by Defense
- bar 22  42 %  
1000 bar 17 %  
2000 bar 12 %  
3000 bar 10 %  
4000 bar 10  19 %  
 

Distribution by Monster Size
- bar 22  42 %  
- bar 6 %  
1 bar 15  29 %  
2 bar 12  23 %  
 

Distribution by Power
- bar 22  42 %  
1000 bar 6 %  
2000 bar 6 %  
3000 bar 6 %  
4000 bar 12 %  
6000 bar 6 %  
7000 bar 12  23 %  
 

Distribution by Rarity
C bar 11  21 %  
P bar 2 %  
Promo bar 17 %  
R bar 17 %  
U bar 22  42 %  
 

Distribution by World
Hero World bar 52  100 %  
 



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