main page of Trade Cards OnlineTrade Cards Online

Let us find for you the cards you need

Deck "Shadow Paladin"

Deck "Shadow Paladin"
Format: OCG (Old format) - 66 Cards
created by frogjam LV1 activity icon envelope icon
Share |
 
Card list Group cards by  
Cards without Section (16 cards)
4 x Belial Owl Belial Owl (G-BT10)
  • Number: G-BT10-011
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[AUTO](Drop Zone) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):At the end of your turn, if you have a vanguard with "Luard" in its card name, you may put this card on the bottom of your deck.
[AUTO]:When this unit is retired from (RC) for the cost or effect of your card, if you have a vanguard with "Luard" in its card name, draw a card.

The death-telling bird, waves its wings each time night falls.

4 x Dragwizard, Babd Dragwizard, Babd (G-BT12)
  • Number: G-BT12-069
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] Choose one of your units, and it gets [Power]+3000 until end of turn.

4 x Illegal Alchemist Illegal Alchemist (G-BT06)
  • Number: G-BT06-064
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

4 x Mage of the Rogue Eye, Arsur Mage of the Rogue Eye, Arsur (G-BT06)
  • Number: G-BT06-065
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[CONT](RC) Generation Break 1:While you are retiring your rear-guards for the cost of your unit's ability, retiring this unit may be regarded as retiring two rear-guards.
[AUTO]:When this unit is put into the drop zone from (RC) for the cost of your unit's ability, return this card to your deck, and shuffle your deck.

It is not yet over. You can still fight.

 
Section: Main Deck (34 cards)
4 x Black-winged Swordbreaker Black-winged Swordbreaker (BT15)
  • Number: BT15-011
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from your deck, if you have a «>Shadow Paladin» vanguard, you may pay the cost. If you do, draw a card.

I will break your soul.

4 x Blaster Dark "Diablo" Blaster Dark "Diablo" (G-LD01)
  • Number: G-LD01-003
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):While you are paying the cost for Stride, if a G unit with "Blaster" in its card name would Stride, cards in your hand get grade+3.
[AUTO](VC):During your turn, when your unit named "Dark Dragon, Phantom Blaster "Diablo"" Stride, choose one of your opponent's rear-guards, and retire it.

There are things, that can only be done in the dark.

4 x Blitz Knight, Bolfri Blitz Knight, Bolfri (G-BT03)
  • Number: G-BT03-050
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power]+3000 until end of that battle.

This here, is a good chance!

2 x Deathspray Dragon Deathspray Dragon (G-BT06)
  • Number: G-BT06-052
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC/RC) Generation Break 1:[Counter Blast (1) & Choose one of your other rear-guards, and retire it] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, choose up to one of your opponent's rear-guards, and retire it.

Spread it. The destruction.

2 x Dragheart, Luard Dragheart, Luard (G-TD10)
  • Number: G-TD10-003
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Choose two normal units from your drop zone, and put them on the bottom of your deck in any order] At the beginning of your ride phase, you may pay the cost. If you do, until end of turn, you may Stride without paying the cost the next time you would Stride.
[AUTO](VC):[Counter Blast (1) & Choose one of your rear-guards, and retire it] During your turn, when your G unit Stride, you may pay the cost. If you do, search your deck for up to two grade 1 or less cards, call them to separate (RC), shuffle your deck.

The power that has been accumulated in secrecy will awaken now.

3 x Dragsaver, Esras Dragsaver, Esras (G-BT09)
  • Number: G-BT09-014
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose up to one of your vanguards that is being attacked, and that unit cannot be hit until end of that battle.
[ACT](Drop Zone) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Choose one of your rear-guards, and retire it & Choose one other card named "Dragsaver, Esras" from your drop zone, and put it on the bottom of your deck] Return this card to your hand.

I will protect you even many times!

3 x Dragwizard, Knies Dragwizard, Knies (G-TD10)
  • Number: G-TD10-009
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit is placed on (RC) from your deck, this unit gets [Power]+2000 until end of turn.
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Choose one of your other rear-guards in the same column as this unit, and retire it] At the end of the battle that this unit boosted, you may pay the cost. If you do, draw a card.

The puzzling agony will soon be a great sustenance.

3 x Dragwizard, Liafail Dragwizard, Liafail (G-TD10)
  • Number: G-TD10-007
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[ACT](RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Soul Blast (1) & Choose one of your other rear-guards in the same column as this unit, and retire it] Draw a card.
[AUTO](RC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

You should give up. If you resist recklessly, you will incur hard-to-heal injuries.

3 x Dragwizard, Morfessa Dragwizard, Morfessa (G-BT09)
  • Number: G-BT09-006
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit attacks a vanguard, until end of that battle, this unit gets [Power]+5000, and "[AUTO](RC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, search your deck for up to one grade 1 card, call it to (RC), and shuffle your deck.".
[CONT](Drop Zone) Generation Break 1:This card gets grade-1.

Only those who know the pain of being seared, may wield the fire of dragons.

1 x Promising Knight, David Promising Knight, David (G-BT03)
  • Number: G-BT03-052
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):While you are retiring your rear-guards with the cost from one of your unit's ability,retiring this unit may be regarded as retiring two rear-guards.

Always. More than anyone else.

3 x Scornful Knight, Gyva Scornful Knight, Gyva (G-BT03)
  • Number: G-BT03-024
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Choose a card from your hand, and discard it] When this unit is placed on (RC), you may pay the cost. If you do, draw two cards.

No need. Because you are useless now.

2 x Sweep Owlner, Cethlenn Sweep Owlner, Cethlenn (G-BT12)
  • Number: G-BT12-032
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](RC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Counter Blast (1) & Choose one of your other rear-guards, and retire it] At the end of your turn, you may pay the cost. If you do, retire all of your opponent's rear-guards in the same column as this unit.

 
Section: G Units (16 cards)
4 x Dark Dragon, Carnivore Dragon Dark Dragon, Carnivore Dragon (G-TD10)
  • Number: G-TD10-001
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

(This card cannot be in your main deck)
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. (When this card strides, it gains the power and card name of one heart. At the end of the turn, return it face up)
[ACT](VC)[1/Turn]:[Choose one of your rear-guards, and retire it] Your opponent chooses two of his or her rear-guards, and retires them. If he or she could not retire two cards, choose up to three units in your front row, and they get [Power]+4000 until end of turn.

So you wish for an end. Offer your flesh and blood to the darkness then.

4 x Dark Dragon, Phantom Blaster "Diablo" Dark Dragon, Phantom Blaster "Diablo" (G-LD01)
  • Number: G-LD01-001
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named "Dark Dragon, Phantom Blaster "Diablo"" from your G zone, and turn it face up] If the number of face up cards in your G zone is two or more, until end of turn, this unit gets [Power]+10000/[Critical]+1 and "[AUTO](VC):[Choose three of your rear-guards, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, your opponent may choose two of his or her rear-guards, and retire them. If two rear-guards were not retired, your opponent cannot call cards from hand to (GC) until end of that battle.".

You do not yet know, what is true despair.

2 x Dark Dragon, Plotmaker Dragon Dark Dragon, Plotmaker Dragon (G-BT09)
  • Number: G-BT09-013
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[CONT](GC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):This unit gets [Shield]+10000.

The black shield, will be sustenance for the grieving life.

2 x Dark Dragon, Spectral Blaster "Diablo" Dark Dragon, Spectral Blaster "Diablo" (G-BT06)
  • Number: G-BT06-004
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card from your G zone, and turn it face up & Choose one of your rear-guards, and retire it] Until end of turn, this unit gets "[AUTO](VC)[1/Turn] Generation Break 3:[Counter Blast (2) & Choose two of your rear-guards, and retire them] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit, and this unit gets drive-2 until end of turn.", and if you have a heart card with "Diablo" in its card name, search your deck for up to one grade 1 card, call it to (RC), and shuffle your deck.

Now, the legend of the dark, is further etched into history.

2 x Dark Knight, Ludvik Dark Knight, Ludvik (G-FC03)
  • Number: G-FC03-028
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Demon
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), choose one of your grade 1 or less rear-guards, and you may move it to (GC).

That's powerless. It wouldn't even make contact at that level you know?

2 x Dragdriver, Luard Dragdriver, Luard (G-BT09)
  • Number: G-BT09-005
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Soul Blast (1) & Choose a face down card from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to the same number of grade 1 cards as the number of face up cards named "Dragdriver, Luard" in your G zone, call them to separate (RC), shuffle your deck, and those units get [Power]+1000 for each grade 1 card in your drop zone until end of turn.

I will......show you that I can even surpass the sky!

 
Deck Statistics
Distribution by Clan
Shadow Paladin bar 66  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 14  21 %  
Grade 2 / Intercept bar 11  17 %  
Grade 3 / Twin Drive!! bar 12 %  
Grade 4 / None bar 6 %  
Grade 4 / Triple Drive!! bar 12  18 %  
 

Distribution by Nation
United Sanctuary bar 66  100 %  
 

Distribution by Power
- bar 6 %  
11000 bar 12 %  
15000+ bar 12  18 %  
4000 bar 12  18 %  
5000 bar 8 %  
6000 bar 11 %  
7000 bar 10  15 %  
9000 bar 12 %  
 

Distribution by Race
Abyss Dragon bar 14  21 %  
Angel bar 6 %  
Demon bar 9 %  
Elf bar 18  27 %  
High Beast bar 6 %  
Human bar 20  30 %  
 

Distribution by Rarity
C bar 19  29 %  
Fixed bar 20  30 %  
R bar 8 %  
RR bar 15  23 %  
RRR bar 11 %  
 

Distribution by Shield
- bar 20  30 %  
- bar 5 %  
10000 bar 13  20 %  
15000 bar 6 %  
5000 bar 26  39 %  
 

Distribution by Trigger
- bar 3 %  
Critical +5000 Power bar 6 %  
Draw +5000 Power bar 6 %  
Heal +5000 Power bar 6 %  
None bar 48  73 %  
Stand +5000 Power bar 6 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion